Bayesian Nash Equilibrium - Normal-Form Representation
Let player i's possible payoff functions be represented byui(a1, .. ., an; t1) , where t, is called player i's type and belongs to a set of possible types (or type space) Ti. Each type ti, corresponds to a different payoff function that player i might have. Given the definition of player's type, saying that player i know her own payoff function is equivalent to saying that player i knows her type. Likewise, saying that player i may be uncertain about the other players' payoff functions is equivalent to saying that player i may be uncertain about the types of other players, denoted by t-i = (t1, ..., ti - 1, ti + 1, ..., tn). We use ti, to denote the set of all possible values of ti, and we use the probability distribution pi(t - i | ti) to denote player i's belief about the other players' types ti, given player 1's knowledge of her own type, t,.
Joining the new concepts of types and beliefs with the familiar elements of the normal-form representation of a static game of complete information yields the normal-form representation of a static Bayesian game.
Definition: The normal-form representation of an n-player static Bayesian game specifies the players' action spaces A1, ..., An, their type spaces TI ,..., Tn, their beliefs p1, ..., pn, and their payoff functions u1, ..., un. Player i's .type, ti, is privately known by player i, determines player i's payoff function, ui(a1, . . . , an; ti) , and is a member of the set of possible types, T,. Player i's belief pi(t - i |ti) describes i's'uncertainty about the n-1 other players' possible types, t.,, given i's own type, ti. We denote this game by G = {A1, ..., An; T1, ..., Tn; P1, ..., pn; U1, ..., un) . Following Harsanyi (1967), we will assumes that the timing of a static Bayesian game is as follows:
1) Nature draws a type vectort = (ti, ..., tn) , where t, is drawn form the set of possible type vector Ti.
2) Nature reveals ti to player i but not to any other player.
3) The players simultaneously choose actions, player i choosing a, from the feasible set Ai.
4) Payoffs ui(ai, . . . , an; ti) are received.