Game Played Once or Repeatedly:
A game played just once is simpler in some respects than the games with longer interactions. We can think of games which is just one shot and the players do not worry about the repercussions on the other games they might be playing in future against the same person or against others who might hear of their actions in this game. Therefore, strategies chosen by a player in a one shot game might be harsh or ruthless. For example, in a typical Indian railway station, a tea vender charges higher prices per cup of tea to the passenger than the railway employees who are regular customer of him. This is because he plays a one shot game with the passengers and is not worried about passengers' reactions to this high price see that the passengers' retaliation hardly affects him or to be precise his payoff. Again if he charges higher price to the railway employees, then either they will shift to another tea vender or make him evacuate the place. 'Therefore, there is no incentive for the vender to charge the same price to railway employees or regular customers and the flying passengers.
In one stage or one-shot games each player does not know much about the others. For example, what their capabilities and priorities are, whether they are good at calculating their response or have any weakness that one can exploit and so on. Therefore, in one shot games, secrecy or surprise are likely to be important components of a good strategy.
Games, which are played more than once, involve opposite considerations. In that case, the players have the opportunity to build a reputation (for honesty, fairness, toughness, reliability and so on depending on the circumstances) and to find out more about their opponents. We will discuss these games in detail in the unit on repeated games.
More generally, a game may be zero-sum in the short run but have scope for mutual benefit in the long run. For example each football team likes to win but they all recognise that close competition generates more spectators' interest, which benefit all the teams in the long run. That is why they agree to a drafting scheme where teams get to pick players in reverse of their current standing, thereby reducing the inequality of talent.