Zero flag, Assembly Language

Assignment Help:

Zero flag:

The next line compares the value in register. A with the value 1. If they are equivalent, the Zero flag is set (to 1). The next line then jumps to start: only if the Zero flag is not set, i.e.: the value in reg. A is not 1 therefore the switch was not pressed. Therefore the program will keep looping until the switch is pressed.

If the switch is pressed then the penultimate line writes down the value 1 to the accumulator, thus bit 0 = 1, and the LED comes on.

The last line jumps back to start. It completes the loop of reading the switch and writing to the LED.

This specific problem could have been solved out with just a switch connected to an LED, as a light is linked to a wall switch in your house. But along with a microprocessor in the loop, much more could be done. We could have a clock that also turns on and off the LED depend on time. Or we could monitor the temperature and turn the LED on and off depend on what temperature it is. Or we could monitor various switches and turn the LED on and off depend on a combination of switches, etc. This is up to the imagination what may be controlled.

In the above instance we supposed that the other bits of ports 0 and 1 were all zeros. But in realism, each bit could have a function assigned to them. Then we would have to look only at bit 0 in port 0 and bit 0 in port 1. It further complicates the problem. Also, we suppose that port 0 was previously described as an input port whereas port 1 was defined as an output port.

In assembly we can assign a name to a port and refer to it by that name, rather than port 0 or port 1. It is done with an equate directive. Directives are assembler commands which don't result in program but instead instruct the assembler to some action. All of the directives start with a period.

.equ switch, 0  ;port 0 is now called switch

.equ LED,1       ;port 1 is now called LED

start :   IN         switch  ; read Port 0 into reg. A

CMP    1          ; compare reg. A with the value 1

JNZ      start     ; jump to start if the comparison does not yield 0

OUT     LED      ; send a 1 to Port 1, turning the LED on

JMP     start

It has the same result as the earlier program. Also equate only need to be made once at the start of the program, and thereafter the name or label is utilized instead of the port number. It makes things much simpler for the programmer. All equates should be defined before they are used in a program. It holds true for labels also. Another advantage of naming ports with equate is that if, later on in the design process, you decide to utilizes a different port for the LED or the switch, only the equate has to be changed, not the program itself.

Please note down that comments are extremely important. While you initially write a program, the tendency is not to write much in the comment field because you're in a hurry. But if you need to come back to it a few weeks later, it is much simple to understand what you've written if you've taken the time to write down good comments. Also good comments help out in debugging process.


Related Discussions:- Zero flag

Relocate program and data, ) What is the difference between re-locatable pr...

) What is the difference between re-locatable program and re-locatable data?

Data copy/transfer instructions-microprocessor, Data copy/transfer Instruct...

Data copy/transfer Instructions MOV: This data transfer instruction transfers data from one register or memory location to another register or memory location. The source can

General data registers-microprocessor, General Data Registers Given fig...

General Data Registers Given figure indicate the register organization of 8086. The registers DX, CX, BX and AX are the general purpose 16-bit registers. AX is behaved as 16-bi

PIC lights on, errorlevel -302 ;prevents error code for this...

errorlevel -302 ;prevents error code for this chipset __config 0x373A ;chip config PIC spec page 146 processor 16F877A ;chipset reset code

Mlil-arithmetic instruction-microprocessor, MLIL: Unsigned Multiplication ...

MLIL: Unsigned Multiplication Byte or Word: This instruction multiplies an unsigned byte or word by the contents of the AL. The unsigned byte or word can be in any one of the gene

Format of control register-microprocessor, Format of Control Register T...

Format of Control Register The format for the control register is given in Figure. Bit 0 of this register might be one before data may be output  and  bit  two  might be  one

Iret-loop-unconditional branch instruction-microprocessor, IRET : Return f...

IRET : Return from ISR:- When an interrupt service routine is called, before transferring control to it, the IP, CS  register and flag registers are stored in the stack to ment

Org-proc-assemblers directive-microprocessor, ORG : Origin:- The ORG di...

ORG : Origin:- The ORG directive directs the assembler to begin the memory allotment for the specific segment, code or block from the declared  address in the ORG  statement. W

Debug-microprocessor, Using DEBUG DEBUG.COM is a DOS efficacy that faci...

Using DEBUG DEBUG.COM is a DOS efficacy that facilitates the trouble-shooting and debugging of assembly language programs. In particular case of personal computers, all of th

Microprocessor, from pin description it seems that 8086 has 16 address/data...

from pin description it seems that 8086 has 16 address/data lines i.e.AD0_AD15.The physical address is however is larger than 2^16.How this condition can be handled

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd