Write two methods for the mouse trap game, Game Theory

Assignment Help:

Write two methods for the mouse trap game (using your board created in Assignment 3) and an event handler (another method) to test the two methods.

1. world.raise(item) where raise is a world-level method with one object-type parameter named "item". The method will raise the object item that is passed as the argument. This method will be used to raise obstacles to trap the mouse (or other vermin), so the distance that the object item is raised will depend on the size of the obstacles in your world.

2. mouse.jump(target) where jump is a method for the mouse (or other vermin) object with one object-type parameter named target. The method will cause the mouse to jump from its current position to the target position. You should have the mouse turn in the direction of its jump before jumping so that it is a realistic jump.

3. hw5(item) where hw5 is an event handler to test your methods with one object-type parameter named item. The event handler will respond to the mouse click event as: "When the mouse is clicked on anything do hw5(object_under_mouse_cursor)". The event handler will examine a world-level variable (that you must create) named "count" for conditional execution. If the value of count is 0, then the event handler will call world.raise(item) to raise the object that the user clicked, then set the value of count to 1. If the value of count is 1, then the event handler will call mouse.jump(item) to have the mouse jump to the object that the user clicked, then set the value of
count to 0. In the method that is called when the world starts, set the world-level variable count to 0. Then, when the user first clicks on a place on the board, that place will be raised. When the user next clicks on a place on the board, the mouse (or other vermin) will move to that place. In subsequent clicks, the sequence of raising an obstacle and moving the mouse will repeat. Of course, when the game is finished, there will be testing to make sure that only obstacles are raised and that obstacles are raised only once and the user will not move the mouse, but we are building modules that will be used in the finished game. Thus, you will be able to do things that you will take care of in a future assignment (such as making sure not to raise a cylinder that is already raised, etc).

 

 


Related Discussions:- Write two methods for the mouse trap game

Bayesian Cournot, Consider the Cournot duopoly model in which two firms, 1 ...

Consider the Cournot duopoly model in which two firms, 1 and 2, simultaneously choose the quantities they will sell in the market, q1 and q2. The price each receives for each unity

DYnamic, saaaaaaasfffffffffffffffffffaaaczzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz...

saaaaaaasfffffffffffffffffffaaaczzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz

Matching pennies, Matching Pennies Scenario To determine who is needed t...

Matching Pennies Scenario To determine who is needed to try to to the nightly chores, 2 youngsters initial choose who are represented by "same" and who are represented by "diffe

Weakly dominant strategy , A strategy is weakly dominant if, no matter what...

A strategy is weakly dominant if, no matter what the other players do, the strategy earns a player a payoff a minimum of as high as the other strategy, and, the strategy earns a st

Case study - rock-scissors-paper, Case study GAME 1 Rock-Scissors-Pap...

Case study GAME 1 Rock-Scissors-Paper This game entails playing three different versions of the children's game rock-scissors-paper. In rock-scissors-paper, two people si

Schedule bid , A bid that indicates totally different costs for various qua...

A bid that indicates totally different costs for various quantitites of the item offered for sale. A series of price-quantity mixtures is tendered to the auctioneer.

Low rationality, One charm of evolutionary game theory is that it permits f...

One charm of evolutionary game theory is that it permits for relaxation of the normal fully-informed rational actor assumption. People, or agents, are assumed to be myopic, within

Temporary game theory history , The ideas underlying game theory have appea...

The ideas underlying game theory have appeared throughout history, apparent within the bible, the Talmud, the works of Descartes and Sun Tzu, and also the writings of Chales Darwin

Experimental economics , Experimental economics is bothered with utilizing ...

Experimental economics is bothered with utilizing laboratory experiments to realize understanding of how cognition, memory, and heuristics have an effect on behavior of individuals

Bid, . A bid is an sign by a potential buyer of the price the buyer is read...

. A bid is an sign by a potential buyer of the price the buyer is ready to pay for the object being auctioned. In a Procurement Auction, the bid is an sign of the price a seller is

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd