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Implementing Operator Functions
The general format of the Operator function is:
return_type operator op ( argument list );
Where op is the symbol for the operator being overloaded. Op has to be a valid C++ operator, a new symbol cannot be used.
e.g.
Let us consider an example where we overload unary arithmetic operator '++'.
class Counter
{
public :
Counter();
void operator++(void);
private :
int Count;
};
Counter::Counter()
Count = 0;
}
void Counter::operator++(void)
++ Count ;
void main()
Counter c1;
c1++; // increments Count to 1
++c1; // increments Count to 2
What are some guidelines / "rules of thumb" for overloading operators? A: Here are a few guidelines / rules of thumb .Use common sense. If your overloaded operator makes life si
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A: In C++ the access privileges are public, private and protected. The default access level assigned to members of a class is private. Private members of any class are accessible o
A: Here are a few of the many instance of operator overloading: myString + yourString may concatenate two std::string objects myDate++ may increment a Date object a * b may m
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