Write a program that lets the user play an adventure game, Programming Languages

Assignment Help:

Let the player (denoted U in the diagram below) navigate around the board until she wins the game by finding the exit or is killed by a monster. A player begins the game with a sling. Whenever the player moves into a new space, you should give her any new information (what if anything is in the room and whether there are walls to the north, south, east, and west). If there is a monster in the room, the player automatically must fight it. Inform the player that there is a monster in the room (and what type of monster it is) and tell her the outcome of the battle. A player with a sling defeats kobolds (denoted K in the diagram below) 75% of the time and ogres (denoted O in the diagram below) 20% of the time. A player with a sword will defeat ogres 96% of the time and kobolds 99% of the time. No player will ever defeat a dragon (denoted D in the diagram below) no matter what weapon they have and a player stepping into the space with a dragon is simply eaten. Game over. If the player loses the battle, the game is over. Otherwise, let her choose one of the valid actions associated with the space:

  • Pick up any object in the room (there is never more than one object in a room and a room may contain nothing, an object, or a monster, but never more than one thing so never two monsters, never a monster and an object, never two objects).
  • Move to another space (north, south, west, or east) that is not blocked by a wall.
  • Die if she moved into a space with a pit (denoted Pit in the diagram below)

2. Whenever the player moves into a new space, you should redraw the game board showing only what the player has been thus far. Essentially, you are keeping a map for the player. Whenever you redraw the map, first clear the screen by printing new lines until the old map scrolls off the screen. 

3. The board will look like this, although you do not know how big it is, you know it won't be any bigger than 20*20 squares.

1450_game.png

If the player has only been in the white spaces shown below from the board above.

Then show should see a map that looks like this:

2498_game1.png

You should use functions, arrays, loops, file I/O, etc where appropriate, comment your code, and design your program before you start coding.

  • The only items in the game are gold and a sword. Keep track of how much gold (denoted G in the diagram) a player has and output that if they escape the maze.
  • The only monsters are the dragon (D), kobolds (K), and ogres (O).

 


Related Discussions:- Write a program that lets the user play an adventure game

Design and create a new class, You are to design and create a new class cal...

You are to design and create a new class called SelectCallDataDialog, which opens by clicking browse  buttons for selection of ringtones,  vibrations or leds. Depending on which th

Class Project, I need help getting started with a class project of creating...

I need help getting started with a class project of creating a project in the Perl programming language. I was thinking of maybe doing an employee directory

Java applet assignment help, Objectives: Create an applet, Use metho...

Objectives: Create an applet, Use methods from the Graphics class , Use the Color class General Instructions: The java class that need to be imported into this assignm

Draw a use case diagram in uml for order book, SailDublin Ferry provides fe...

SailDublin Ferry provides ferries to mainland Britain, Europe and America. Having observed the success of Irish ferries and Stennaline online booking system; SailDublin ferry has d

insertion sort algortihm, Define a higher order version of the insertion s...

Define a higher order version of the insertion sort algortihm. That is define functions insertBy :: Ord b => (a->b) -> a -> [a] -> [a] inssortBy :: Ord b => (a->b) -> [a] ->

.net class library, .NET class library .NET structure comes with just on...

.NET class library .NET structure comes with just one category selection. And that all developers need to learn!! Whether they create the value in C# or VB.NET or J#, it doesn't

What is jvm-java virtual machine, What is JVM-Java Virtual Machine  A J...

What is JVM-Java Virtual Machine  A JVM stands for java virtual machine. This is virtual computer or an abstract computer that runs the complied java programs. In fact JVM is

Design and implement schemasusing xml schema, You are to build a Schema in ...

You are to build a Schema in XML Schema Language that will be used to support the development of the new central course information management system and other supporting applicati

Write a document type definition for xml file, XML Publishing. Consider the...

XML Publishing. Consider the following relational data: Products: pid Name Price Description 323 gizmo

Write a program to build bcd countdown timer, Many applications require ent...

Many applications require entering a number from a button and then the device counts that number down.  If it is a 2 digit number it can be stored in a single register.  If it is l

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd