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Can you tell which main components (hardware and software) are needed for computer graphics?
Besides the computer, some special devices and software may be needed especially for computer graphics. For hardware, a special high-resolution, color monitor is often used and some input tools, like mouse and joy-sticker, and hard-copy devices, e.g. high-resolution color printer, might be needed. For software, some special purpose utilities (device-dependent and device-independent) are required for handling processing in computer graphics.
Q. What is the difference between tones and tints? Which one component of YIQ color model does black- and- white television use? How can you convert a ZTSC video signal to an RGB s
(a) Voltage or Electro-Magnetic Field Tablet and Pointer: This has a grid of wires, embedded in the tablet surface along with various voltages or magnetic fields consequent to va
Boundary Fill Algorithm Boundary fill algorithm is suitable when the boundary has single color while flood fill algorithm is more suitable for filling regions which are defined
Question 1 Explain any ten types of artistic filters Question 2 What is Freehand Tool? Explain the procedure of drawing lines and curves with freehand tool Question 3 Ho
1. Implement the boundary fill algorithm and flood fill algorithm in C-language and use your code to fill two different types of closed areas such as i) A Circle ii) A sel
Explain the interactive picture construction techniques. interactive picture- construction methods are commonly used in variety of applications, including design and painting pa
Explain the different input modes used in interactive computer graphics.
What is character generation and explain it''s two method: 1> Bitmap method 2> outline method.
What are the steps involved in 3D transformation? Modeling Transformation Projection Transformation Viewing Transformation Workstation Transformation
What is bitmap and what is pixmap? The frame buffer used in the black and white system is called as bitmap which take one bit per pixel. For systems with many bits per pixel,
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