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Question:
(a) What is the difference between the Color Pass and the Color Replace effects?
(b) What is the basic workflow order for Color Match?
(c) Explain clearly the purpose of the following parameters in a color/chroma key.
i. Similarity and Blend, ii. Threshold and Cutoff
(d) What's the difference between an Image Matte and a Track Matte?
(e) Explain the detailed steps involve in creating the "horror mirror effect" using only Adobe Premiere Pro software.
(f) Explain how "Jumper effect" can be simulated for a scene using effects available in Adobe Premiere Pro. Use sketches where appropriate.
Question 1: (a) Explain the concept behind Pre-Compositing Adobe After Effects. (b) Briefly describe the Wiggler function in Animation help in Adobe After Effects. (c)
Multi-Layer Network Architectures: As we considered we saw in the previous lecture that perceptrons have limited scope in the type of concepts that they can learn - but they c
a. Determine any three restrictions that apply to class members. b. Is it possible for single class to be a friend of another class? Illustrate this using a suitable C++ program
What are the features common in most of the websites Following general features must be found on most web sites in one form or another (this list is by no means exhaustive):
For a non blocking crossbar configuration, taking N as the number of subscribers, there will be number of cross points and _ number of switches for est
Array Processing We have seen that for performing vector operations, the pipelining concept has been taken. There is another method for vector operations. If we have an array o
An experts systems must perform well that is achieve the same levels of performance in the domain of interest that human experts can achieve. But simply producing good so
UDP (User Diagram Protocol) is? It is both Connectionless and Message Oriented.
The number of control lines for 16 to 1 multiplexer is ? Ans. We have 16 = 2 4 , 4 Select lines are needed.
Static or Dynamic - artificial intelligence An environment is static if it doesn't change while an agent's program is making the decision about how to act. When programming ag
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