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What is reflection and clipping?
The reflection is actually the transformation that makes a mirror image of an object. For this use some angles and lines of reflection.
Clipping is the process of cutting a graphics display to neatly fit a predefined graphics region or the view port
Polygon -Rendering Methods Now we will see the application of an illumination model to execute the rendering of standard graphics objects that are formed along with polygonal
What is Graphics It is a term that refers to any computer device or program which makes a computer able of displaying and manipulating pictures. The name also refers to the im
Can you tell which main components (hardware and software) are needed for computer graphics? Besides the computer, some special devices and software may be needed especially fo
Arguments made in favour of Analog Sound Shape of the waveforms: from digital signals sound reconstructed which is claimed to be harsher and unnatural compared to analog si
Types of Bitmap Images Bitmap images can include any number of colours but we distinguish among four main categories as: 1) Line-art: These are images that include
Buffer Areas Required For Z-Buffer Algorithm For applying z-buffer algorithm, we need two buffer areas or two 2-Dimentional arrays: 1) Depth-buffer [i,j], to sa
Curve Clipping and Character Clipping As you proceed further, you would see that the methods for curve clipping and character clipping have also been developed based on boundin
Light Wave 3D - Softwares for computer animation It is the other high end PC 3-D computer graphics software package. Originally established for the Amiga platform, it is now a
Objectives of Viewing transformation After going through this section, you should be capable to: - Explain the projection; - Classify different types of Perspective and
Categories of Line Segments It categorizes line segments into three categories (i) trivially rejected (ii) trivially selected (iii) may be partially visible or totally invisibl
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