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What is reflection and clipping?
The reflection is actually the transformation that makes a mirror image of an object. For this use some angles and lines of reflection.
Clipping is the process of cutting a graphics display to neatly fit a predefined graphics region or the view port
De Casteljau Algorithm For computation of Bézier curves an iterative algorithm known as de Casteljau algorithm is used. The algorithm uses repeated linear interpolation.
Image Processing Process Images are the last product of most processes in computer graphics. The ISO that is International Standards Organization explains computer graphics as
Write a C-code which generates a font interactively.This means after every n mouse clicks, a Bezier curve is generated and then the terminal point of the last drawn Bezier curve is
Remember in polygonalization of the surface, following rules must be followed. Any two polygons (i) share a common edge, (ii) Share a common vertext, (iii) Arc disj
Historical and traditional methods for production of animation Definition: Computer animation is a time depends phenome
Question 1 How does GIS differ from traditional Maps? Explain Question 2 Explain vector data model with examples Question 3 What is spatial analysis? explain
Graphics Hardware - Computer aided Design Despite with which advance graphic software you are working along with, if your output device is not well or hardware handling which
what is refresh buffer/ identify the content and organisation of the refresh buffer for the case of raster display and vector display.
Polygon Rendering and Ray Tracing Methods In previous section we had discussed various methods for visible-surface detection, although in order to produce visibility the prese
I need different convincing virtual environments (2D and 3D) that alter size perception. In particular, for 2D environment or background, when any object is augmented with the 2D e
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