What is persistence, Computer Graphics

Assignment Help:

What is persistence?

The time it takes the emitted light from the screen to decompose one tenth of its original intensity is known as persistence.

 


Related Discussions:- What is persistence

Plasma panel - raster graphics and clipping, Plasma Panel - Raster Graphics...

Plasma Panel - Raster Graphics and Clipping This is an inherent memory device. Images can be written into the surface point by point and they keep stable, without flicked for

Cases of clip a line segment-pq, Cases of clip a line segment-pq Case...

Cases of clip a line segment-pq Case 1: As we determine a new value of t E that is value of parameter t for any potentially entering (PE) point we select t max as:  t max

Compute the position of the car on the road, An animation demonstrates a ca...

An animation demonstrates a car driving along a road that is given by a Bezier curve along with the subsequent control points:  X k 0 5

Approaches to area filling - output primitives, Approaches to Area Filling ...

Approaches to Area Filling  Some other approaches to area filling are   Scan line polygon fill algorithm Boundary fill algorithm Flood fill algorithm.

Applications that can handle vector data, Applications that can handle Vect...

Applications that can handle Vector Data There are hundreds of applications under the market which can be used to modify or make vector data. In prepress: Adobe Illustrator, Ma

perform a perspective projection on the plane, Consider at line segment AB...

Consider at line segment AB in the Figure k, parallel to the z-axis along with end points A (3, 2, 4) and B (3, 2, 8). Perform a perspective projection on the z = 0 plane from the

Points and lines - graphic primitives, Points and Lines - Graphic primitive...

Points and Lines - Graphic primitives In the previous section, we have seen to draw primitive objects; one has to firstly scan convert the objects. This concern to the operat

Assumptions for polygon or area clipping algorithm, Assumptions for Polygon...

Assumptions for Polygon or Area Clipping Algorithm Assumption: The viewport and window are rectangular. So only, by identifying the maximum and the minimum coordinates t

Algorithms for identification of observable objects, Algorithms for Identif...

Algorithms for Identification of Observable Objects There are various algorithms for identification of observable objects for various types of applications. Several methods ne

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd