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What is meant by Addressability?
Ans. Addressability is the number of individual dots per inch (d.p.i.) that can be formed. If the address of the current dot is (x, y) then the next dot will be (x + y), (x + y + 1) etc.
Anti Aliasing - Modeling and Rendering It is a method for enhancing the realism of an image through eliminating the jagged edges from it. Such jagged edges or "jaggies", appe
Engineering: CAD has always been an imperative tool in industry. For illustration in automobile design, CAD could be utilized to model a car. Although with the advent of computer
X-shear Regarding the Origin - 2-d and 3-d transformations Suppose an object point P(x,y) be moved to P'(x',y') in the x-direction, via the given scale parameter 'a',that is,
Camera - polygon rendering and ray tracing methods Camera presents "viewpoint" or "eye" of observer. In order to explain the fundamental working of camera we can consider this
Cases of the Sutherland Hodgman Polygon Clipping Algorithm In order to clip polygon edges against a window edge we move from vertex V i to the subsequent vertexV i+1 and cho
1. Identify the market segment for the product and write a basic PDS 2. Produce three concept sketch ideas - (remember the assignment is a CAD one not a concept creative design
How we create virtual reality images for use on a computer system When a virtual tour of, for instance, a house is shown on a website the images need to be first created and th
What is the maximum number of objects such can be handled via the depth/z- buffer algorithm? Solution : In z-buffer algorithm, an arbitrary number of objects can be handled sin
Derive the common transformation for parallel projection into a specified view plane, here the direction of projection d=aI+bJ+cK is along the normal N=n1I+n2J+n3K along with the r
Problems at Shared Vertices - Modeling and Rendering Shading discontinuities can arise while two adjacent polygons fail to share a vertex which lies along their common edge.
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