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Q. What is Flash Memory?
This memory is other form of semiconductor memory that was first introduced in mid-1980. These memories can be reprogrammed at high speed and therefore name flash. This is a type of non-volatile as well as electronic random access memory.
Fundamentally this memory falls in between EEPROM and EPROM. In flash memory whole memory can be erased in a few seconds by employing electric erasing technology. Flash memory is used in many Input/output and storage devices. Flash memory is also used to store data and programming algorithms in digital cameras, cell phones and MP3 music players.
Flash memory serves like a hard drive for consumer devices. Phone lists, Music, applications, operating systems and other data are normally stored on stored on flash chips. Unlike the computer memory, data are not erased when device is turned off.
The "turn-around" time of a user job is the? Ans. Total time taken to execute the job is called "turn around" time.
The digital circuits that we use now-a-days are constructed with NOR or NAND gates in place of AND-OR-NOT gates. NOR & NAND gates are known as Universal Gates as we can realize any
What is random access memory(RAM or MAIN MEMORY) and mention its types? The main memory in the central storage unit in a computer system. It is relatively large and fast memory
how to write algorithum for unix progam
I/O devices need to be matched up to computer application. - Computer-aided design (graph plotters, large screens, etc.) - Virtual reality (data gloves, data goggles, etc.)
Non-Uniform Memory Access Model (NUMA) In shared memory multiprocessor systems, local memories can be joined with every processor. The group of every local memories form the gl
Explain advantage of static storage class The second and more subtle use of 'static' is in connection with external declarations. With external constructs it provides a privacy
What is finest way to get a reference to the viewport from anywhere in the code? Ans) You can use refs config to set a reference on the Application/Controllers
Explain the uses of thumbwheels Two thumbwheels are usually required to control the screen cursor in its horizontal and vertical position respectively. As the name implies,
Avoiding Overfitting : However remember there that in the previous lecture, there is over fitting that common problem in machine learning. Furthermore details to decision tree
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