What is computer graphics?, Computer Graphics

Assignment Help:

What Is Computer Graphics?

The term Graphics mean is Graphical Tricks. All image or picture is actually a graph and when various mathematical tricks are utilized to manipulate several change in its properties like motion, size, shape and so on, through the assist of computers after that, the representation is nothing although computer graphics, consequently we can say that "Computer Graphics (CG) is the place of visual computing, where one utilizes computers both to make visual images synthetically and to incorporate or change visual and spatial information sampled from the true world." Or "CG is the pictorial representation manipulation of data by a computer" Or "CG refers to any drawing, sketch, special artwork or the other material generated along with the facilitate of computer to pictorially depict an object or a method or otherwise convey information, like a supplement to or in place of written explanations".

CG is a complicated and diversified field. A Picture is a fundamental cohesive model in CG. Each picture comprises points termed as pixels or Picture-element. If we judge a complicated picture, then complicated database for pixels are considered, thus, complicated algorithm are needed to access them. These complicated databases comprise data organized in different data structures as ring structures, B-tree etc.

In our previous courses CS-60, we had learned mathematical tricks to do jugglery along with the graphs which resulted from different functions; here let us learn how to juggle along with graphics by utilizing computers. There are several algorithms that can be materialized to generate graphical effects on the screen through some graphical tools based on diverse languages which are available in the market.

Computer graphics can be generally divided into the subsequent classes:

  • Business Graphics or the broader type of Presentation Graphics that refers to graphics, as bar-charts also termed as histograms, pie-charts, pictograms that is: scaled symbols and x-y charts and so on, used to represent quantitative information to inform and convince the audience.
  • Scientific Graphics, as x-y plots, contour plots, curve-fitting, system or program flowcharts and so on.
  • Scaled Drawings, as architectural representations, drawings of bridges, buildings and machines.
  • Cartoons and artwork, as well as advertisements.
  • Graphics User Interfaces (GUIs) that are the images which appear on approximately all computer screens these days, designed to assist the user utilize the software without consisting to refer to manuals or read many text on the monitor.

We will converse the different classes of computer graphics mentioned over in the following sections of this section.

The most familiar and helpful class of computer graphics involves video games and movies. Movies usually require graphics which are indistinguishable from physical reality, while video games require graphics that can be generated rapidly sufficient to be perceived as smooth motion. These two requirements are incompatible, although they define two-ways of communications between computations and users. In video games, the subject issue of computations is usually characters chasing and shooting at any one. A more familiar utilization of computer graphics exists for interacting along with scientific computations apart from games and movies. This familiarization of the utilization of computer graphics has affected our life, by simulations, virtual reality, animation; we can extend the scope of analysis, education, entertainment etc. Consequently, in global terms Computer graphics can be categorized in two manners:

Interactive Computer Graphics that is interactively utilized by user for instant: games.

Passive Computer Graphic that has no option for users to interact or utilizes computer graphics for example: movies. We will converse details about this category of graphic systems in Block 4 further.

 


Related Discussions:- What is computer graphics?

What is shearing, What is shearing?  The shearing transformation actua...

What is shearing?  The shearing transformation actually slants the object with the X direction or the Y direction as needed.ie; this transformation slants the shape of an obje

Windowing transformations - raster graphics and clipping, Windowing Transf...

Windowing Transformations - Raster Graphics and  Clipping From the above section of introduction, we understood the meaning of the viewport and term window that could again be

Advertising-applications for computer animation, Advertising: One of the m...

Advertising: One of the most well known uses for computer animation is in television advertising. Many of the models which the commercials would call for would be extremely compli

What is the purpose of saving selections, Question 1: (a) Once a select...

Question 1: (a) Once a selection is made, what area of the image can be edited? (b) What is the purpose of saving selections? (c) How can you move a selection while you a

What is scan line algorithm, What is scan line algorithm?  One way to f...

What is scan line algorithm?  One way to fill the polygon is to apply the inside test. I.e. to check whether the pixel is inside the polygon or outside the polygon and then hig

Graphics programming, Explain rubber-band interactive picture technique

Explain rubber-band interactive picture technique

What is riged body transformation matrix, What is riged body transformation...

What is riged body transformation matrix? Show that the composition lf two rotation is additive by concatenating the matrix representation of r (theta 2 ) = R (theta1 + theta 2 ) t

Drawing program with object- oriented design, For this assignment, you will...

For this assignment, you will add to the drawing program new features that are similar to features that you already have. Apply object-oriented design concepts such as inheritance

Architecture-applications for computer animation, Architecture: One of the...

Architecture: One of the purposes for the development of virtual reality (that is in fact a form of computer animation) was which it was going to be very helpful to architects. He

Assumptions for polygon or area clipping algorithm, Assumptions for Polygon...

Assumptions for Polygon or Area Clipping Algorithm Assumption: The viewport and window are rectangular. So only, by identifying the maximum and the minimum coordinates t

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd