What is 2-dimensional transformation, Computer Graphics

Assignment Help:

2-DIMENSIONAL TRANSFORMATION

Modeling transformation is the mechanism to compose an image from modeling  primitives. The modeling primitives are defined in their own coordinate system and then  placed in the final scene by using geometric transformations. Using transformation, the whole image or only a part of the image can be changed.

 


Related Discussions:- What is 2-dimensional transformation

Adobe flash - softwares for computer animation, Adobe flash - Softwares for...

Adobe flash - Softwares for computer animation Formerly, it was termed as Macromedia flash and prior to this, this was Futuresplash. This is in fact an IDE that refers to both

Advantages of gif files, Advantages of GIF Files GIF is the most ex...

Advantages of GIF Files GIF is the most extensively supported graphics format upon the Web. GIFs of diagrammatic images appear better than JPEGs. GIF maintains inte

Important points about the curve segment, Important Points about the Curve ...

Important Points about the Curve segment - properties of bezier curves Note : if P (u) → = Bezier curve of sequence n and Q (u) → Bezier curve of sequence m. After that Co

How many key frames does a one-minute animation film, How many key frames d...

How many key frames does a one-minute animation film order along with no duplications need? Solution : One minute = 60 seconds Number of frames needed per second=24 Numbe

Properties of perspective projections - transformation, Properties of Persp...

Properties of Perspective projections - Transformation 1) Faraway objects seem smaller. 2) Straight lines are projected to straight lines. 3) Let line 1 and 2 is two s

BINARY, WHAT THAT S MEANS 0001

WHAT THAT S MEANS 0001

Pears son education, What is scan conversion explain the four adverse side ...

What is scan conversion explain the four adverse side effect of scan conversion

Curve clipping and character clipping, Curve Clipping and Character Clippin...

Curve Clipping and Character Clipping As you proceed further, you would see that the methods for curve clipping and character clipping have also been developed based on boundin

Find out average unit normal vector at each polygon vertex, To find out ave...

To find out average unit normal vector at each polygon vertex At each polygon vertex as demonstrated by point V in the figure above, the normal vector is acquired by averaging

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd