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2-DIMENSIONAL TRANSFORMATION
Modeling transformation is the mechanism to compose an image from modeling primitives. The modeling primitives are defined in their own coordinate system and then placed in the final scene by using geometric transformations. Using transformation, the whole image or only a part of the image can be changed.
determine the form of the transformation matrix for a reflection about an arbitrary line with equation y=mx+b.
Alias Wavefront - Softwares for Computer Animation Alias is one of the highest computer animation packages out there. Alias was formed by the company which used to be Alias, a
Differentiate between z-buffer method and scan-line method. What is the visibility test made in these methods? Solution : In depth buffer algorithm every pixel location on the
What is Polygon mesh? Polygon mesh is a method to show the polygon, when the object surfaces are tiled, it is more convenient to state the surface facets with a mesh function.
Consider at line segment AB in the Figure k, parallel to the z-axis along with end points A (3, 2, 4) and B (3, 2, 8). Perform a perspective projection on the z = 0 plane from the
Write the Liang B arsky line clipping algorithm. Why is Liang Barsky algorithm more efficient than the Cohen Sutherland algorithm? Liang Barsky Line Clipping: Faster line cl
Adobe flash - Softwares for computer animation Formerly, it was termed as Macromedia flash and prior to this, this was Futuresplash. This is in fact an IDE that refers to both
Points and Lines - Graphic primitives In the previous section, we have seen to draw primitive objects; one has to firstly scan convert the objects. This concern to the operat
Overview of Hardware Primitives With the advancement of computer technology, computer graphics has become a practical tool used in real life applications in diverse areas such
Question 1: a. List respectively ten main technical and human components necessary to ensure a studio-based one-plus-one interview? b. How does each component contribute in
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