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Question 1:
(a) What do you meant by the term typography and what is its main purpose? (b) Differentiate between typeface and font using examples. (c) Design knows many different movements. As shown in class, one of them was the Bauhaus. What are the characteristics of the Bauhaus?
Question 2:
(a) ‘Typography needs to stand out, attract and communicate properly'. Describe in detail what the fundamental ingredients to make the statement possible are.
(b) What are the ways of achieving contrast?
(c) Describe the difference between kerning, tracking and leading.
(a) What questions do you need to ask yourself when choosing a font?
(b) When choosing a typeface, there are objective and subjective factors that need to be considered. describe:
i. The subjective factors.ii. The objective factors.
What are the advantages of rendering by patch splitting? i. It is fast-especially on workstations with a hardware polygon-rendering pipeline. ii. Its speed can be varied b
Ellipse Generation Algorithm You know that a circle is symmetric in all the octants, while ellipse is symmetric with respect to four quadrants. Therefore, to draw an ellipse,
Points and Lines - Graphic primitives In the previous section, we have seen to draw primitive objects; one has to firstly scan convert the objects. This concern to the operat
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Plane equation - spatial orientation of the Surface Element For some of Plane equation procedures, we have information regarding the spatial orientation of the individual surf
Liang Barsky line clipping algorithm : The algorithm uses parametric form of the line segment. Four inequalities are created using the parametric form of the line segments. Th
Horizontal Retrace - Hardware Primitives Horizontal retrace refers to the time an electron beam takes to traverse a scan line.Vertical retrace means the time taken by the elect
Polygonal Meshes - Clipping and 3D Primitives Apart from polygonal surfaces, polygonal meshes are also used extensively in 3D geometric modelling.A mesh is essentially a polyg
explain about gks
Animator Studio and Elastic Reality - Computer Animation Animator Studio It is a cell animation program from AutoDesk. Its predecessor was Animator Pro for PC DOS. Anima
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