What do you mean by parabolic splines, Computer Graphics

Assignment Help:

What do you mean by parabolic splines? 

For parabolic splines a parabola is fitted by the first three points p1, p2,p3 of the data array of kot points. Then a second parabolic arc is found to fit the sequence of point's p2, p3, p4. This continues in this way unless a parabolic arc is found to fit by points pn-2, pn-1 and pn. The final plotted curve is a meshing together of all these parabolic arcs. 

 


Related Discussions:- What do you mean by parabolic splines

Bezier curves, find out points to the given control points

find out points to the given control points

Define addressability, What is meant by Addressability?  The Addressabi...

What is meant by Addressability?  The Addressability is the number of individual dots per inch (d.p.i) that can be formed. If the address of the current dot is (x, y) then the

Describe digital printing and prepress, Question 1: (a) Describe Digita...

Question 1: (a) Describe Digital Printing and Prepress? Also state the advantages and disadvantages of Digital printing? Question 2: (a) What are the three most import

Shading - polygon rendering and ray tracing methods, Shading - Polygon Rend...

Shading - Polygon Rendering and Ray Tracing Methods When one thing is under the exposure of light, so the rays of light are distributed over the surface and there the distribu

Determine general graphics system designed for a programmer, Explain the di...

Explain the differences among a general graphics system designed for a programmer and one designed for a specific application, such as architectural design? Basically, package

Physx, what is physx.?

what is physx.?

Understanding the concept of hypertext and hypermedia, Understanding the Co...

Understanding the Concept of hypertext and hypermedia: For know the principle of Hypertext and Hypermedia we will look at how the human memory works.

Passive computer animations - types of computer animation, Passive Computer...

Passive Computer Animations: That has no option for users to utilize computer graphics today is mostly interactive for example: movies. Frame animation is non-interactive anim

Basics of animation - computer animation, Basics of Animation - Computer an...

Basics of Animation - Computer animation Historical and traditional methods for production of animation: As we have studied the transformations linked in computer graphics

Buffer areas required for z-buffer algorithm, Buffer Areas Required For Z-B...

Buffer Areas Required For Z-Buffer Algorithm For applying z-buffer algorithm, we need two buffer areas or two 2-Dimentional arrays: 1) Depth-buffer [i,j], to sa

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd