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Precautions with function overloading
Function overloading is a boon to designers, since dissimilar names for same functions need not be thought of, which often is a cumbersome process given that many times people run out of names. But, this facility should not be overused, lest it becomes an overhead in terms of readability and maintenance. Only those functions, which basically do the similar task, on different sets of data, should be overloaded.
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A: In C++ a struct is alike to a class except for the default access specifier( refer to other question in the document). In C we ought to include the struct keyword while declarin
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