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Question 1:
Name at least four file formats and explain in detail what they mean and how they are use?
Question 2:
What are "Process Colours"? Answer in a single paragraph.
Question 3:
(a) What are "Spot Colours"? Answer in a single paragraph.
(b) Give three advantages of "Spot Colours" and explain your answers?
Question 4:
Describe in detail about your visit at the print shop that was held on week 12. You should talk about the type of instruments used for printing, the type of materials used for printing, type of ink used etc.
Question 5:
As a designer you have been asked to send a project for printing. Describe what are the steps you will follow to do so, also explain what you should include in the electronic package to be sent to the print shop.
Write about area subdivision method
what is refresh buffer/ identify the content and organisation of the refresh buffer for the case of raster display and vector display.
Question 1: (a) Briefly describe how Parenting could be used in Adobe After effects CS3. (b) Explain the term Vanishing Point and specify when it can be used. Propose how
State the Areas of use of data goggles Entertainment Used in television/films as special effects (for example "holodeck" in Star Trek: The Next Generation and Brazilian
Film Recorders - graphics hardware It is a graphical output device for transferring digital images to photographic films. The easiest film recorders classically work through
Bezier Curves and Surfaces We had discussed in the previously that we can create complicated geometries along with the aid of polygon meshes that are further constituted of s
Graphic Primitives In previous section, we have discussed refreshing display devices and its categories which are Raster and Random Scan display devices. We have also discusse
What Is Computer Graphics? The term Graphics mean is Graphical Tricks. All image or picture is actually a graph and when various mathematical tricks are utilized to manipulate
2. Describe how the Bresenham rasterisation algorithm is advantageous when compared to any other existing method.
Clipping and 3D Primitives This unit introduces you to three important concepts of Computer Graphics. After that discusses the concept of clipping, which means removal of objec
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