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Question 1:
Name at least four file formats and explain in detail what they mean and how they are use?
Question 2:
What are "Process Colours"? Answer in a single paragraph.
Question 3:
(a) What are "Spot Colours"? Answer in a single paragraph.
(b) Give three advantages of "Spot Colours" and explain your answers?
Question 4:
Describe in detail about your visit at the print shop that was held on week 12. You should talk about the type of instruments used for printing, the type of materials used for printing, type of ink used etc.
Question 5:
As a designer you have been asked to send a project for printing. Describe what are the steps you will follow to do so, also explain what you should include in the electronic package to be sent to the print shop.
Assignment Task Your task is to review and compare the current cad/cam software systems available with the intention to make a recommendation in the form of a written report f
Determine the term- Virtual Reality Virtual Reality (VR) This is an artificial 3D environment which is created by a computer system. Very often user wears data helmet, d
Variation of Intensity - Modeling and Rendering According to the phong model the variation of Intensity (I) along with α (since I α cos n α) is: i) for shiny surface (
Rotation about an arbitrary axis Rotation about an arbitrary axis is a composition of several rotations and translation operations. What you need to do is the following: a)
Algorithms for Identification of Observable Objects There are various algorithms for identification of observable objects for various types of applications. Several methods ne
how create the logo
Polygon Surfaces - Curves and Surfaces By Figure 1 and Figure 2 it is clear that it is possible to store description of objects as a set of surface polygons and similar i
Reflection about a Line - 2-D and 3-D Transformations Reflection is a transformation that produces the mirror image of an object. Since we discussed that the mirror reflection
Filled-Area Primitives Filled-area primitives are one of the most important types of primitives used in Computer Graphics. Basically filled-area primitives are meant to fill
Computer Animation Tools To create various types of animation discussed above, we want to have particular software and hardware as well. Here, the fundamental constraint is re
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