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Question 1:
Name at least four file formats and explain in detail what they mean and how they are use?
Question 2:
What are "Process Colours"? Answer in a single paragraph.
Question 3:
(a) What are "Spot Colours"? Answer in a single paragraph.
(b) Give three advantages of "Spot Colours" and explain your answers?
Question 4:
Describe in detail about your visit at the print shop that was held on week 12. You should talk about the type of instruments used for printing, the type of materials used for printing, type of ink used etc.
Question 5:
As a designer you have been asked to send a project for printing. Describe what are the steps you will follow to do so, also explain what you should include in the electronic package to be sent to the print shop.
Q. What do you mean by image precision and object precision? Describe z- buffer algorithm for visible surface detection. OR What do you mean by image precision and obj
QUESTION (a) What is the difference between kerning and tracking? (b) What is the advantage of creating colours in the Swatches panel instead of the Colour panel? (c) Wha
Translation - 2-d and 3-d Transformations It is the process of changing the position of an object. Suppose an object point P(x,y)=xI+yJ be moved to P'(x',y') by the specified
Basics of Animation - Computer animation Historical and traditional methods for production of animation: As we have studied the transformations linked in computer graphics
Quicktime Quicktime is the video format devised through and used through Apple and can be utilized at varying quality and file sizes. This is quite broadly used and has affecte
What are the advantages of electrostatic plotters? They are faster than pen plotters and very high quality printers. Recent electrostatic plotters contain a scan-conv
Problem with Interpolated Shading There are several more shading models that intermediate in complication among Gouraud and Phong shading, linking the liner interpolation of t
What is seed fill? One way to fill a polygon is to begin from a given point (seed) known to be inside the polygon and highlight outward from this point i.e. neighboring pixel
Curve Clipping and Character Clipping As you proceed further, you would see that the methods for curve clipping and character clipping have also been developed based on boundin
Video controller : A Fixed area of the system memory controller for the frame buffer, and the video controller is given direct access to the frame – buffer memory, frame – buffer
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