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Problem :
(a) What do you understand by the term ‘constructor' in Java? Explain with an appropriate example.
(b) Describe the differences between an object and a class using an appropriate Java example.
(c) Differentiate between a class method and an instance method. Illustrate with suitable examples of your own.
(d)
(i) Describe the steps you take to build and run a Java application and the tools you use in each step. (ii) What are source files and bytecode files? (iii) What different types of errors are detected at each step?
A small shop sells 280 different items. Every item is identified by a 3 - digit code. All items which start with a zero (0) are cards, all items which start with a one (1) are swee
wap to cheak if a number is palindrom
You're going to simulate a metropolitan subway train. The train system will start out at Station #1, or Home Station, and will service multiple stations along its route.
THIS PROGRAM IS TO DISPLAY A STOCK CONTAINING ITEM CODE,ITEM NAME,PRICE AND ANOTHER STOCK WITH CODE & QUANTITY AND DISPLAY COMPLETE INFORMATION #include #include #include
code for boardcoloring
C Program for SORTING OF LONG WORD WITH ONE STRING #include stdio.h> #include conio.h> #include string.h> void main() { char n[50],c[25][25];
Create an array of Strings and fill it with some interesting text, such as vacation destinations, album names, or weapon names from a CRPG. Display three elements of the array on t
Write a function that takes in a number n and divides the screen into n vertical bars, alternating black and white. (What should you do if someone puts in n=0 or n=-99?)
Q: How can one encourage his (older) compiler to check new to see automatically if it returns NULL? A: His compiler eventually will. If he contain an old compiler wh
describe user manuals?
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