Week 7, JAVA Programming

Assignment Help:
This is a two part project, one in Alice, and another in Java. You can either zip the files together as one and upload the single zip file, OR upload the separate files. If you decide to upload multiple files, select each file one by one and upload using a single submission. You can use "Browse My Computer" multiple times to attach multiple files to your submission at one time.

PART 1: Alice

Create a world that satisfies the following requirements:
•
Must contain two scenes, the two scenes must be different enough that the user knows the scene has changed from one to the next.

•
Must contain at least 4 unique characters that can sing or talk

•
Using your knowledge of lists and arrays, at least one character should appear multiple times doing something together in unison

•
Each character must do something different, at least one character must move or be animated

•
The camera should move at least one time to another point of view.

•
One character must request some information from the user and doing something creative with the information on the screen.


Have fun and be creative! Your world can be anything you like to create. At long as you meet the requirements stated above, anything you design can be up to your imagination!

PART 2: Java

1) Submit a written document that contains definitions for the four terms below:


object:
class:
method:
field or variable:

2) Create a Java application that satisfies the following requirements below:

• Create a class named Point2D.
• Include variables x and y, and make them private.
• Include public methods to access (get) and modify (set) the values of

x and y.
• Include a displayPoint() method that prints out the current value of the Point
• Create a constructor for the Point2D class that accepts 2 parameters as input and then sets them to x and y respectively.
• In a Main class, create 2 instances of the Point2D class, and print them to the screen. Create a screenshot of the output you generated.

For part 2 of the assignment, only submit the source code files (*.java), and the screenshot you used for the assignment.

Related Discussions:- Week 7

Bookshelves, Ask question #MBookshelves A library decides buy bookshelves t...

Ask question #MBookshelves A library decides buy bookshelves to store its books and they need to determine the bookshelves’ heights and widths in order to minimize storage costs. T

Constractar, Create a class HourlyWorker mind: particularHourlyWorker emplo...

Create a class HourlyWorker mind: particularHourlyWorker employee. • Declare two data members named wage and hours of double type with private access. • Implement a parameterized c

Design patterns, what is the use of design pattern in java ?

what is the use of design pattern in java ?

How many static initializers can there, How many static initializers can yo...

How many static initializers can you have ? As many as you want, but the static initializers and class variable initializers are implemented in textual order and may not refer

Banknote ocr register anti fraud, Project Description: Introduction: ...

Project Description: Introduction: SID C.A. (integradores) is a software company in Venezuela 15 years ago, and we are exploring the possibility of making mobile developments

Payroll calculator, how to write aprogramm that calculates gross pay, taxe...

how to write aprogramm that calculates gross pay, taxes, and net pay for both hourly and commission employees. It will then display those results to the screen

What does tcp/ip stand for, What does TCP/IP stand for? TCP/IP is a Pro...

What does TCP/IP stand for? TCP/IP is a Protocol type basically it is known by Transmission Control Protocol/Internet Protocol

What is the set interface, What is the Set interface? A Set interface i...

What is the Set interface? A Set interface is collection of element that can't be duplicated. Set interface comprise methods inherited from collection. It provides method

Payrol, design a payrol (non GUI)

design a payrol (non GUI)

Concurrent Programming, Problem 1 A savings account object holds a non-nega...

Problem 1 A savings account object holds a non-negative balance, and provides deposit(k ) and withdraw(k ) methods, where deposit(k ) adds k to the balance, and withdraw(k ) subtra

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd