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Vectorizing:
In most of the cases in MATLAB, loops are not essential. As MATLAB is written specifically to work with the vectors and matrices, most operations can be completed and functions can be called with the vectors and matrices. However, the term vectorizing is used in MATLAB for rewriting code by using loops in a traditional programming language to the matrix operations in MATLAB.
In many programming languages, whenever performing an operation on a vector, a for loop is used to loop through the whole vector. For illustration, in MATLAB supposing that there is a vector variable vec:
for i = 1:length(vec)
% do something with vec(i)
end
Function Stubs: The other common debugging method, which is used when there is a script main program which calls many functions, is to use the function stubs. A function stub
Program of Persistent variables: The program below elaborates this. The script calls a function func1 that initializes a variable count to 0, then increment it, and print the
Reading from Files: There are many lower level functions which read from files. The function fscanf reads the formatted data into a matrix, by using conversion formats like %s
Working of Editor and debugger: Editor/Debugger, or commands can be typed from Command Window. For illustration, the dbstop command below will set a breakpoint in the fifth li
Help function: Function is computing the two values, there are two output arguments in the function header (i.e., area & circum), that are placed in the square brackets [ ]. A
Illustration of Mode When there is more than one value with similar (highest) frequency, then the smaller value is mode. In the case below, as 3 and 8 appear twice in the vecto
Functions which return Values versus printing: Also, the function which computes and returns values (throughout the output arguments) does not generally print them; that is le
Graphics objects: The objects involve graphics primitives like lines and text, and also the axes used to orient the objects. These objects are organized hierarchically, and the
Location of a rectangle - graphics objects: The location of a rectangle is [x y w h], where x and y are the coordinates of the lower left point, here w is the width, and h is
Variable packages: Variable packages are now the vector of structures, hence each and every element in the vector is a structure. To show one element in the vector, an index i
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