Uniform b - spline curve, Computer Graphics

Assignment Help:

Uniform B - spline curve: When the spacing between Knot values is constant, the resulting curve is called a uniform B- spline. Blending function for B- spline curves are defined by cox- deboor recursion formulas: Where each blending, function is defined over d subintervals of the total range of u. the selected set of subinterval end points uj is referred to as a Knot vector. B- spline curves have the following properties:

1.the polynomial curve has degree d - 1 and Cd-2 continuity over the range of u.  

2. For n + 1 control points, the curve is described with n + 1 blending functions.  

3. Each blending function B is defined over subintervals of the total range of u starting at knot value u.  

4. The range of parameter u is divided into n + d subintervals by the n + d + 1 values specified in knot vector. 

5. With knot values lableled as the resulting B-spline curve is defined only in the interval from knot value upto knot value.  

6. Each section of the spline curve is influenced by d control points.  

7. Any one central point can affect the shap of at most d curve section.  

8. In addition B-spline curve lies within the convex hull of at must d + 1 control points so that B-spline are lightly bound to the positions. 

9. For any values of u in the interval from knot value the sum over all basis functions is 1.  

 

 


Related Discussions:- Uniform b - spline curve

Carry out a perspective projection, Consider the line segment AB in 3-Dimen...

Consider the line segment AB in 3-Dimentional parallel to the z-axis along with end points A (- 5,4,2) and also B (5,-6,18). Carry out a perspective projection upon the X=0 plane;

Functioning of input devices - 2d shape primitives, Functioning of Input De...

Functioning of Input Devices Functioning of input devices-Keyboard, mouse, trackball and space ball, Joystick, data glove, digitizer, scanner, touch panel, light pen, voice sys

Graphics programming, Explain rubber-band interactive picture technique

Explain rubber-band interactive picture technique

Color Histograms - Scene Categories, How can I perform feature extraction o...

How can I perform feature extraction on images of different classes? How to obtain a vector of each class that contains its features?

Introduction of 2-d and 3-d transformations, Introduction of 2-D and 3-D  ...

Introduction of 2-D and 3-D  Transformations In this, the subsequent things have been discussed in detail as given below: Different geometric transformations as transla

Transform from the world to viewing coordinate system, To transform from th...

To transform from the world coordinate system to viewing coordinate system you need to perform the following operations.  a)  Translate the viewing coordinate origin to the worl

Tones and tints, Q. What is the difference between tones and tints? Which o...

Q. What is the difference between tones and tints? Which one component of YIQ color model does black- and- white television use? How can you convert a ZTSC video signal to an RGB s

Modal create, morgen wants to sign up for an account on doggobook, the worl...

morgen wants to sign up for an account on doggobook, the world''s thrid - best social network for dog enthusiasts. she enters her email address and a password into the sign-up form

Implement cohen sutherland and liang barsky algorithm, Implement Cohen Suth...

Implement Cohen Sutherland and Liang Barsky line clipping algorithms in C-language.  Test your code for line segments with end points falling in various regions.

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd