Already have an account? Get multiple benefits of using own account!
Login in your account..!
Remember me
Don't have an account? Create your account in less than a minutes,
Forgot password? how can I recover my password now!
Enter right registered email to receive password!
Two-Dimensional Geometric Transformations
When a real life object is modelled using shape primitives, there are several possible applications. You may be required to do further processing with the objects. For example, suppose you have created a chair model. You may then like to view it from different angles, or you may like to create another chair model with a slight variation in its shape or size. Similarly, you may want to show an object moving from one position to another along a path, or rotate it about a given pivot point. All this can be achieved by using simple mathematical transformations called affine transformations. Since these transformations help change the geometry of the object in terms of shape, size or position, we call them geometric transformations. Present section deals with two-dimensional (2D) geometric transformations. 2D geometric transformations can be broadly classifies as - (i) Rigid body transformations (ii) Non-rigid body transformations. Rigid body transformations do not change the object dimensions, while non-rigid body transformations modify the dimensions of the object. For example, when you resize a rectangle, the transformation is non-rigid body, but when you rotate an object its shape or size does not change, hence it is rigid body transformation.
Background Texturing is like wallpapering; you are pasting an image onto the OpenGL Quad primitive. Recall that GL_QUAD is specified by four vertices. An image, or a texture,
what is staircase appearance
Scan Line Algorithm A scan line algorithm determines the overlap intervals of the polygon with each scan line to obtain interior points of the polygon for assigning those point
Other File Formats BMP/DIB/RLE File Formats These are termed as device independent bitmap files. They exist in two various type formats: a) OS2 format and b) Windows
program to prove 2 consecutive rotation & scaling are additive in nature
Point clipping - 2-d viewing and clipping Point clipping is the method related to suitable display of points in the scene, though this type of clipping is utilized less freque
Principle Vanishing point - Perspective Projections Assume that line 1 and l2 be two straight lines parallel to each other that are also parallel to x-axis. If the projection
what is fixed point scaling? how composit transformation techniques works on it
Basics of Animation - Computer animation Historical and traditional methods for production of animation: As we have studied the transformations linked in computer graphics
Question : (a) What do you understand by the term ‘contone'? (b) What are spot colours? (c) You have been asked to prepare an artwork (a magazine) to send to a printer.
Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!
whatsapp: +1-415-670-9521
Phone: +1-415-670-9521
Email: [email protected]
All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd