Translation - 2-d and 3-d transformations, Computer Graphics

Assignment Help:

Translation - 2-d and 3-d Transformations

It is the process of changing the position of an object. Suppose an object point P(x,y)=xI+yJ be moved to P'(x',y') by the specified translation vector V= txI + tyJ; here tx and ty is the translation factor in x and y directions, hence

P'=P+V.                                 ----------------(1)

In element form, we have:

Tv=        x'=x+ tx   and

y'=y+ty                      ----------------(2)

483_Translation - 2-d and 3-d Transformations.png

As demonstrated in Figure 2, P' is the new location of P, after moving tx along x-axis and ty along y-axis. This is impossible to enlarge a relation of the form.

P'=P.Tv                                                        ---------------(3)

Here Tv is the transformation for translation in matrix form.

We cannot present the translation transformation in (2x2) matrix form as 2-Dimentional Euclidean system.

Any transformation operation can be shown as a (2x2) matrix form, but except translation, which is translation transformation cannot be expressed like a (2x2) matrix form 2-Dimentional Euclidean system. Although via using Homogeneous coordinate system i.e. HCS, we can show translation transformation in matrix form. The Homogeneous coordinate system and advantages of by using Homogeneous coordinate system is discussed, in brief detail, in section of homogeneous coordinate systems.


Related Discussions:- Translation - 2-d and 3-d transformations

Zero acceleration (constant speed), Zero Acceleration (Constant Speed ) ...

Zero Acceleration (Constant Speed ) Now, the time spacing for the in-betweens that is: in-between frames is at equal interval; which is if, we want N in-betweens for key frames

Key frame systems, Ask questionkms eey frame syst #Minimum 100 words accept...

Ask questionkms eey frame syst #Minimum 100 words accepted#

What is a spline, What is a spline?  To produce a smooth curve by a des...

What is a spline?  To produce a smooth curve by a designed set of points, a flexible strip called spline is used. Like spline curve can be mathematically explained with a piece

Interpolation spleen and approximation spine, Q.   Give the difference betw...

Q.   Give the difference between interpolation spleen and approximation spine. Also mention the geometric and parametric continuity conditions in these curves. Ans. A spleen s

Polygon -rendering methods, Polygon -Rendering Methods Now we will see...

Polygon -Rendering Methods Now we will see the application of an illumination model to execute the rendering of standard graphics objects that are formed along with polygonal

Illustration of bezier curves - modeling and rendering, To prove ‾P (1) = p...

To prove ‾P (1) = p n Solution : since in the above case we determine each term excluding B n,n (u) will have numerous of (1 - u) i (i = 0 to n) consequently by using u = 1

State the technology used in lcd, State the technology used in LCD Some...

State the technology used in LCD Some passive matrix (Pixels are illuminated in scanline order like a raster display but  the lack of phospherescence causes flicker) LCDs have

Basic approaches for visible surface determination, Basic Approaches for Vi...

Basic Approaches for Visible Surface Determination There are two basic approaches for visible-surface determination, as per if they deal along with their projected images or a

Mapping of a fraction -windowing transformations, Mapping of a Fraction -Wi...

Mapping of a Fraction -Windowing Transformations The mapping of a fraction of a world coordinate scene to device coordinates is considered to as Viewing Transformation. In com

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd