Translation - 2-d and 3-d transformations, Computer Graphics

Assignment Help:

Translation - 2-d and 3-d Transformations

It is the process of changing the position of an object. Suppose an object point P(x,y)=xI+yJ be moved to P'(x',y') by the specified translation vector V= txI + tyJ; here tx and ty is the translation factor in x and y directions, hence

P'=P+V.                                 ----------------(1)

In element form, we have:

Tv=        x'=x+ tx   and

y'=y+ty                      ----------------(2)

483_Translation - 2-d and 3-d Transformations.png

As demonstrated in Figure 2, P' is the new location of P, after moving tx along x-axis and ty along y-axis. This is impossible to enlarge a relation of the form.

P'=P.Tv                                                        ---------------(3)

Here Tv is the transformation for translation in matrix form.

We cannot present the translation transformation in (2x2) matrix form as 2-Dimentional Euclidean system.

Any transformation operation can be shown as a (2x2) matrix form, but except translation, which is translation transformation cannot be expressed like a (2x2) matrix form 2-Dimentional Euclidean system. Although via using Homogeneous coordinate system i.e. HCS, we can show translation transformation in matrix form. The Homogeneous coordinate system and advantages of by using Homogeneous coordinate system is discussed, in brief detail, in section of homogeneous coordinate systems.


Related Discussions:- Translation - 2-d and 3-d transformations

Explanation of light source by a luminance, Explanation of light source by ...

Explanation of light source by a luminance Explanation of any light source by a luminance the factors identified as: Light source explained by a luminance 1)   All color as

Arguments made in favor of digital sound, Arguments made in favor of Digita...

Arguments made in favor of Digital Sound Dynamic range. Lower noise floor. Immunity to wow and flutter. Absence of generation loss. Capability to apply redu

Audio and video, AUDIO AND VIDEO: Audio and video are working as eye and e...

AUDIO AND VIDEO: Audio and video are working as eye and ear of multimedia. Both of them are heavily contributing to any type of multimedia application. Here we discuss something r

Explain bresenham''s circle drawing algorithm, Question 1 Explain Bresenha...

Question 1 Explain Bresenham's Circle Drawing Algorithm Question 2 Derive the matrix for inverse transformation Question 3 Discuss the following Raster Graphic Algorithm

Surface of revolution - modeling and rendering, Surface of Revolution - Mod...

Surface of Revolution - Modeling and Rendering In the previsions sections we have learned different type of techniques of generating curves, although if we wish to generate a

Computer animation - computer aided design, computer animation Note :...

computer animation Note : This is to be noticed that computer animation can also be produced by changing camera parameters as its position, orientation and focal length, as w

Computer Animation, Computer Animation The term Animation is derived fr...

Computer Animation The term Animation is derived from 'animate' that literally means 'to give life to', 'Animating' a thing implies to impart movement to something that can't m

Numerically-controlled machines - cad and cam, Numerically-Controlled Machi...

Numerically-Controlled Machines: Prior to the development of Computer-aided design, the manufacturing world adopted elements controlled through numbers and letters to fi

Programming, i want to learn how to programme

i want to learn how to programme

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd