Transformation for isometric projection - transformation, Computer Graphics

Assignment Help:

Transformation for Isometric projection - Transformation

Suppose that P(x,y,z) be any point in a space.  Assume as a given point P(x,y,z) is projected to the P'(x'y',z') on the projection plane as x + y + z = 0. We are involved to determine the projection point P'(x',y',z').

The parametric equation of a line passing via point P(x, y, z) and towards d (1, 1, 1) is:

P + t.d = (x, y, z) + t. (1,1,1) = (x + t, y + t, z + t) is any one point of on the line, here - ∞< t < ∞. The point P' can be acquired, whereas t = t*.

Hence P'=(x',y',z')=(x + t*,y + t*,z + t*), as P' lies on x + y + z = 0 plane.

ð   (x + t*)+(y + t*) + (z + t*)=0

ð  3.t*=-(x + y + z)

ð       t*=-(x + y + z)/3 must be true.

ð     x'= (2.x - y - z)/3 , y'=(-x +2.y - z)/3 , z'=(- x - y +2.z)/3

Hence, P'=(x',y',z')=[(2.x -y-z)/3, (-x +2.y- z)/3, (-x-y+2.z)/3]

In terms of homogeneous coordinates, we acquire:

1635_Transformation for Isometric projection - Transformation.png


Related Discussions:- Transformation for isometric projection - transformation

Categories of line segments - 2d clipping algorithms, Categories of Line Se...

Categories of Line Segments It categorizes line segments into three categories (i) trivially rejected (ii) trivially selected (iii) may be partially visible or totally invisibl

Drawing program with object- oriented design, For this assignment, you will...

For this assignment, you will add to the drawing program new features that are similar to features that you already have. Apply object-oriented design concepts such as inheritance

Important points for designing the animation sequence, Important Points for...

Important Points for Designing the Animation Sequence There are several applications which do not follow this sequence as, real time computer animations generated by vehicle dr

How does the z-buffer algorithm find out which surfaces, Illustration 1: H...

Illustration 1: How does the z-buffer algorithm find out which surfaces are hidden? Solution : Depth or Z-buffer algorithm employs a two buffer area each of two-dimensional ar

What do you mean by emissive and non-emissive displays, What do you mean by...

What do you mean by emissive and non-emissive displays? EMISSIVE: The emissive display changes electrical energy into light energy. The plasma panels, thin film ele

What are the important properties of bezier curve, What are the important p...

What are the important properties of Bezier Curve?  It requires only four control points It always passes by the first and last control points The curve lies enti

Animate 3d articulated character - forward kinematic method, In this progra...

In this programming assignment, you will animate and pose 3D articulated characters by implementing forward and inverse kinematic methods. You should be able to animate character j

Important points for windowing transformations, Important Points for Window...

Important Points for Windowing Transformations 1. Window explains what is to be viewed and viewpoint describes where it is to be displayed. 2. Frequently window and viewpoi

How to identify window area - raster graphics and clipping, A convex polygo...

A convex polygonal region having n- vertices {P 0 , P 1 , P 2 ..., P n - 1 , P n , P 0 } or lattice points to be identified by the user includes the convex window area. To be exact

Computer simulation - computer aided design, Computer simulation - Computer...

Computer simulation - Computer Aided Design Computer simulation is the manner of designing a model of a real or theoretical physical system, not including the model on a digit

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd