Transformation for 3-d shearing, Computer Graphics

Assignment Help:

Transformation for 3-D Shearing

2-dimensional xy-shearing transformation, as explained in equation, can also be simply extended to 3-dimensional case. All coordinates are translated as a function of displacements of another two coordinates, which is,

Shxyz=      x'=x+a.y+b.z

                 y'=y+c.x+d.z                      

                 z'=z+e.x+f.y

Here a,b,c,d,e and f are the shearing factors in the respective directions. Equation (46) in terms of homogeneous HC system, is:

575_Transformation for 3-D Shearing.png

That is, P'h = Ph.Shxyz

Here remember that the off-diagonal terms in the upper left 3x3 sub-matrix of the generalized 4x4 transformation matrix in equation produce shear in 3-dimensions.


Related Discussions:- Transformation for 3-d shearing

Describe the elements of design pattern, Question: (a) Using suitable ...

Question: (a) Using suitable examples, explain the following basic principles of design: (i) Proximity (ii) Repetition (iii) Contrast (iv) Alignment. (b) Color h

Important points about the diffuse reflection, Important Points About the D...

Important Points About the Diffuse Reflection An extremely rough surface appears uniformly bright from each viewing direction Q the intensity of reflected light is identical i

#, normal vector

normal vector

Functioning of hardcopy devices and output primitives, Functioning of hardc...

Functioning of hardcopy devices and Output primitives 1.  Functioning of hardcopy devices-laser printers and dot matrix printers, plotters.  2.  Output primitives: Graphics

Assumptions for polygon or area clipping algorithm, Assumptions for Polygon...

Assumptions for Polygon or Area Clipping Algorithm Assumption: The viewport and window are rectangular. So only, by identifying the maximum and the minimum coordinates t

What is automatic data capture, Automatic Data Capture There are numero...

Automatic Data Capture There are numerous techniques available to collect data automatically without the need for manual entry. Manual entry is slower, more costly (need to emp

Three dimensional display methods - 2d clipping algorithms, Three dimension...

Three dimensional display methods: Among the simplest three dimensional surface representations are the polygonal surfaces.  A polygonal surface is described by vertices

Multimedia tool features, Multimedia Tool Features General to nearly a...

Multimedia Tool Features General to nearly all multimedia tool platforms are various features for encapsulating the content, presenting the data, acquiring user input and cont

Cohen sutherland algorithm - 2d clipping algorithms, Cohen Sutherland algor...

Cohen Sutherland algorithm Point clipping is very simple.  All you need to check is whether a point is inside the window extremes in x- and y-directions.  For line clipping sev

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd