Already have an account? Get multiple benefits of using own account!
Login in your account..!
Remember me
Don't have an account? Create your account in less than a minutes,
Forgot password? how can I recover my password now!
Enter right registered email to receive password!
Transformation for 3-D Shearing
2-dimensional xy-shearing transformation, as explained in equation, can also be simply extended to 3-dimensional case. All coordinates are translated as a function of displacements of another two coordinates, which is,
Shxyz= x'=x+a.y+b.z
y'=y+c.x+d.z
z'=z+e.x+f.y
Here a,b,c,d,e and f are the shearing factors in the respective directions. Equation (46) in terms of homogeneous HC system, is:
That is, P'h = Ph.Shxyz
Here remember that the off-diagonal terms in the upper left 3x3 sub-matrix of the generalized 4x4 transformation matrix in equation produce shear in 3-dimensions.
Exceptional cases - Orthographic Projection 1) We have an Orthographic projection, if f=0, then cot (β) =0 that is β=90 0 . 2) β =cot-1 (1)=450 and this Oblique projec
Vecgen algorithm
X-shear Regarding the Origin - 2-d and 3-d transformations Suppose an object point P(x,y) be moved to P'(x',y') in the x-direction, via the given scale parameter 'a',that is,
Reflection about a Line - 2-D and 3-D Transformations Reflection is a transformation that produces the mirror image of an object. Since we discussed that the mirror reflection
Background Texturing is like wallpapering; you are pasting an image onto the OpenGL Quad primitive. Recall that GL_QUAD is specified by four vertices. An image, or a texture,
cathode ray tube is an analog or digital device
Shearing - 2-D and 3-D transformations Shearing transformations are utilized for altering the shapes of 2 or 3-D objects. The consequence of a shear transformation seems like
Perspective Distortion - Polygon Rendering and Ray Tracing Methods Anomalies are introduced since interpolation is performed after perspective transformation in the 3-D scree
What is uniform rational splines
Diffuse Reflection - Polygon Rendering & Ray Tracing Methods It is characteristic of light reflected from a non-shiny, dull surface. Objects illuminated solely through diff
Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!
whatsapp: +91-977-207-8620
Phone: +91-977-207-8620
Email: [email protected]
All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd