Transformation for 3-d scaling, Computer Graphics

Assignment Help:

Transformation for 3-D Scaling

As we already seen that the scaling process is mainly utilized to change the size of an object. The scale factors find out whether the scaling is a magnification as s>1 or a reduction, s<1. 2-dimensional scaling, is in equation (8), can be simply extended to scaling in 3-dimensional case by consisting the z-dimension.

For any point (x,y,z), we move in (x.sx,y.sy,z.sz), here sx, sy, and sz are the scaling factors in the x,y, and z-directions correspondingly.

Hence, scaling w.r.t. origin is given by:

Ssx,sy,sz =    x'= x.sx

         y'= y.sy                                                  

z'= z.sz

In matrix form:

1186_Transformation for 3-D Scaling 1.png

In terms of Homogeneous coordinate system, above equation is written as:

1834_Transformation for 3-D Scaling 2.png

As, P'=P. Ssx,sy,sz


Related Discussions:- Transformation for 3-d scaling

Identify design patterns, Mauri Ltd has just acquired a new stock manageme...

Mauri Ltd has just acquired a new stock management system and the source codes (PhP5) also have been delivered. The coding style is fully object-oriented. The company has been u

What is bitmap and what is pixmap, What is bitmap and what is pixmap?  ...

What is bitmap and what is pixmap?  The frame buffer used in the black and white system is called as bitmap which take one bit per pixel. For systems with many bits per pixel,

Storing information structures in display memory, What is the major disadva...

What is the major disadvantages of storing information structures in display memory? A major disadvantage of storing information structures in display memory is that when color an

Accessories, Accessories : A Screen Grabber is a necessary accessory. Bitm...

Accessories : A Screen Grabber is a necessary accessory. Bitmap images are so common in multimedia, that it is important to have a tool for grabbing all or part of the screen disp

Write c program which takes points as input from mouse click, Write a C pro...

Write a C program which takes points as input from mouse clicks (left button) and then performs an action.  Apply your program to generate a closed polygon as follows: Every time a

What is a dot size, What is a dot size? Dot size may be explained as th...

What is a dot size? Dot size may be explained as the diameter of a single dot on the devices output. Dot size is also known as the Spot size.

Polygonal meshes - clipping and 3d primitives, Polygonal Meshes - Clipping ...

Polygonal Meshes - Clipping and 3D Primitives Apart from polygonal surfaces, polygonal meshes are also used extensively in 3D geometric modelling.A mesh is essentially a polyg

Polygon rendering and ray tracing methods, Polygon Rendering and Ray Tracin...

Polygon Rendering and Ray Tracing Methods In previous section we had discussed various methods for visible-surface detection, although in order to produce visibility the prese

Determine the refresh rate in the raster system, Example 1 : Determine the ...

Example 1 : Determine the number of memory bits essential for three bit plane frame buffer for the 512 x 512 raster Solution: Whole memory bits needed are 3 x 512 x 512 = 786,

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd