Already have an account? Get multiple benefits of using own account!
Login in your account..!
Remember me
Don't have an account? Create your account in less than a minutes,
Forgot password? how can I recover my password now!
Enter right registered email to receive password!
Transformation for 3-D Scaling
As we already seen that the scaling process is mainly utilized to change the size of an object. The scale factors find out whether the scaling is a magnification as s>1 or a reduction, s<1. 2-dimensional scaling, is in equation (8), can be simply extended to scaling in 3-dimensional case by consisting the z-dimension.
For any point (x,y,z), we move in (x.sx,y.sy,z.sz), here sx, sy, and sz are the scaling factors in the x,y, and z-directions correspondingly.
Hence, scaling w.r.t. origin is given by:
Ssx,sy,sz = x'= x.sx
y'= y.sy
z'= z.sz
In matrix form:
In terms of Homogeneous coordinate system, above equation is written as:
As, P'=P. Ssx,sy,sz
Write a program that allows interactive manipulation of the position and orientation of a camera. Draw a teapot at the global origin 0,0,0. You can find a shaded teapot model and
Plane Equation - Curves and Surfaces Plane is a polygonal surface that bisects its environment in two halves. One is termed to as forward and another as backward half of som
Polygon Representation Methods - Modeling and Rendering Any scene to be created by computer graphics may include a variety of objects, a few of them natural and manmade. Hence
mcqs of illustration in nts test
Area-Subdivision method This method is a type of an image-space method although uses object-space operations re-ordering or sorting of surfaces as per to depth. Area sub-div
Scripting Systems- Computer Animation Scripting Systems are the earliest type of motion control systems. Scripting systems permit object specifications and animation sequenc
B-spline curves - clipping and 3d primitives B-spline curves are piecewise polynomial cubes with one or more polynomial pieces with a minimum smoothness requirement. For examp
Draw a long line segment using (i) DDA line drawing algorithm (ii) Bresenham line drawing algorithm (iii) OpenGL function using GL_LINES. Observe if DDA line segment deflects from
Aspect ratio - Display Devices Ratio of vertical points to horizontal points necessary to produce equal length lines in both directions on the screen. For example, in a CRT mon
Two-Dimensional Geometric Transformations When a real life object is modelled using shape primitives, there are several possible applications. You may be required to do furth
Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!
whatsapp: +91-977-207-8620
Phone: +91-977-207-8620
Email: [email protected]
All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd