Transformation for 3-d rotation, Computer Graphics

Assignment Help:

Transformation for 3-D Rotation

Rotation in 3-dimensions is considerably more complicated then rotation in 2-dimensions. In 2-Dimentional, a rotation is prescribed via an angle of rotation θ and a centre of rotation, as P.

Though, in 3-Dimentional rotations, we require to mention the angle of rotation and the axis of rotation. Because, we have now 3-axes, so the rotation can take place about any one of these axes. Hence, we have rotation about x-axis, y-axis, and z-axis correspondingly.


Related Discussions:- Transformation for 3-d rotation

Draw a picture in wpf dotnet programming using visio, is there any plugin a...

is there any plugin available to draw a picture in wpf dotnet programming using microsoft visio?

What do you mean by emissive and non-emissive displays, What do you mean by...

What do you mean by emissive and non-emissive displays? EMISSIVE: The emissive display changes electrical energy into light energy. The plasma panels, thin film ele

Constant intensity shading or flat shading, Constant intensity shading OR F...

Constant intensity shading OR Flat shading  In this technique particular intensity is calculated for each polygon surface that is all points that lie upon the surface of the

Image editing tools in multimedia, Image Editing Tools These are specia...

Image Editing Tools These are specializing and influential tools for enhancing and re-touching existing bit-mapped images. Such applications also give several of the features a

Depth-buffer (or z-buffer) method , Depth-buffer (or z-buffer) Method ...

Depth-buffer (or z-buffer) Method  Z-buffer method is a fast and easy technique for specifying visible-surfaces. Z-buffer method is also termed to as the z-buffer method, as

Parallel projection - viewing transformation, Parallel Projection - viewing...

Parallel Projection - viewing transformation Parallel projection methods are utilized by engineers to make working drawings of an object that preserves its true shape. In t

Common steps of designing the animation sequence, Common Steps of Designing...

Common Steps of Designing the Animation Sequence Common Steps of designing the animation sequence are as given: 1) Layout of Storyboard: Storyboard layout is the action ou

Translation and shifting in spatial domain, Translation and shifting in Spa...

Translation and shifting in Spatial Domain A) The three images shown below were blurred using square masks of sizes n=23, 25, and 45, respectively. The vertical bars on the le

Methods of animation - computer animation, Methods of Animation - Computer ...

Methods of Animation - Computer Animation First method: in this, artist makes a succession of cartoon frames that are then combined in a film. Second method: in this,

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd