Transform from the world to viewing coordinate system, Computer Graphics

Assignment Help:

To transform from the world coordinate system to viewing coordinate system you need to perform the following operations. 

a)  Translate the viewing coordinate origin to the world coordinate origin (and hence the scene).

b)  Rotate the axes so that your viewing coordinate system has the same orientation as the world coordinate system.   

While performing such an operation, you are actually performing a change of basis transformation. This again results in another orientation of three mutually perpendicular (linearly independent) unit vectors.


Related Discussions:- Transform from the world to viewing coordinate system

Application of sutherland hodgman polygon clipping, For good understanding ...

For good understanding of the application of the rules specified above see the following figure, where the shaded region demonstrates the clipped polygon. Fi

Poser - software to generate computer animations, Poser - software to gener...

Poser - software to generate computer animations Poser: Poser through Curious Labs Creates 3-dimentaional complex models which you can view from any angle, distance o

Dda and bresenhem line drawing algorithm, when dda algorithm is more effici...

when dda algorithm is more efficient than bresenhem line drawing algorithm

Role in education and training, Role in Education and Training:- A multime...

Role in Education and Training:- A multimedia presentation is an important way to introduce new concepts or described a new technology. Individuals determine it easy to understand

Can you give some basic features of computer graphics, Can you give some ba...

Can you give some basic features of computer graphics? The methods of computer graphics are the manipulation and creation of graphics (artificial images) by computer.

What is shearing, What is shearing?  The shearing transformation actua...

What is shearing?  The shearing transformation actually slants the object with the X direction or the Y direction as needed.ie; this transformation slants the shape of an obje

Program to implement procedures or functions, The goal of this assignment i...

The goal of this assignment is to implement procedures/functions using x86 assembly. In addition to implementing procedures/functions, this assignment requires to pass arguments us

Essentialily of computer simulation, Essentialily of Computer Simulation ...

Essentialily of Computer Simulation You may want to understand why to do simulation? Is there any one way to perform the tasks? To converse these matters lets briefly discuss

Translation - 2-d and 3-d transformations, Translation - 2-d and 3-d Transf...

Translation - 2-d and 3-d Transformations It is the process of changing the position of an object. Suppose an object point P(x,y)=xI+yJ be moved to P'(x',y') by the specified

Categories of orthographic projection, Categories of Orthographic Projectio...

Categories of Orthographic Projection Orthographic projection is additionally divided into Multi-view projection and axonometric projection, depending upon where the direction

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd