Transform from the world to viewing coordinate system, Computer Graphics

Assignment Help:

To transform from the world coordinate system to viewing coordinate system you need to perform the following operations. 

a)  Translate the viewing coordinate origin to the world coordinate origin (and hence the scene).

b)  Rotate the axes so that your viewing coordinate system has the same orientation as the world coordinate system.   

While performing such an operation, you are actually performing a change of basis transformation. This again results in another orientation of three mutually perpendicular (linearly independent) unit vectors.


Related Discussions:- Transform from the world to viewing coordinate system

Filling algorithm, Analise floodfill algirithm & boundryfillalgorithim

Analise floodfill algirithm & boundryfillalgorithim

Positive accelerations - computer animation, Positive Accelerations - Compu...

Positive Accelerations - Computer Animation So as to incorporate increasing speed in an animation the time spacing among the frames should increase, hence greater change in th

Computer arthcther, How many 128 x 8 RAM chips are needed to provide a memo...

How many 128 x 8 RAM chips are needed to provide a memory capacity of 4096 16 bits?

Shearing - 2-d and 3-d transformations, Shearing - 2-D and 3-D transformati...

Shearing - 2-D and 3-D transformations Shearing transformations are utilized for altering the shapes of 2 or 3-D objects. The consequence of a shear transformation seems like

Is cad only helpful for design drawings, Question: Is CAD only helpful for ...

Question: Is CAD only helpful for design drawings? No. When true-scale, structurally valid drawings are the purpose for CAD's existence; it utilizes is as diverse as imagination

Computer aided design and drafting, Computer Aided Design and Drafting ...

Computer Aided Design and Drafting CADD or CAD stands for Computer Aided Design and Drafting. This is different from both "draw" and "paint" programs in which measurement is c

Interactive Computer Graphics, Explain the different input modes used in in...

Explain the different input modes used in interactive computer graphics.

Area-subdivision method, Area-Subdivision method This method is a ty...

Area-Subdivision method This method is a type of an image-space method although uses object-space operations re-ordering or sorting of surfaces as per to depth. Area sub-div

Polygon clipping algorithm, Write a polygon clipping algorithm to clip a po...

Write a polygon clipping algorithm to clip a polygon against rectangular clipping are. Read the vertices of polygon to be clipped. 2. Read the coordinates of the rectangular cl

Touch panels - input and output devices, Touch Panels - Input and output de...

Touch Panels - Input and output devices It allows displayed screen or object positions to be selected along with the touch of the finger and is also termed as Touch Sensitive

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd