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What are the principle concepts of OOPS? Principle concepts upon that object oriented programming and design rest. They are: Abstraction: Abstraction refers to the act of
ActionServlet performs the role of Controller: ? Process user requests ? Verify what the user is trying to achieve according to the request ? Pull data from the model (if
two different object may have chance to have same behavier but property must be different why?
What should be public? What should be private? As a rule of thumb: Classes are public. Fields are private. Constructors are public. Getter and setter methods
develop a one player multiple choice math game
What is the difference between instance and object of a class? Few says both are same, then why java kept both the words for same thing?
Question: (a) Explain the event handling mechanism using a 'JComboBox' as example. Your answer must clearly indicate the event source, event object and event listener. Also
write a java program to board coloring
.Write a programme to create a webpage that prints the name of the STUDENT database in Wide Latin font and set the subtitle with description of the STUDENT to the screen. Set the
a client server calculator in java
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