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Variation of Intensity - Modeling and Rendering According to the phong model the variation of Intensity (I) along with α (since I α cos n α) is: i) for shiny surface (
Define pixel and frame buffer? Pixel is shortened forms of picture element. Every screen point is referred to as pixel or pel. Picture definition is kept in a memory area c
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Principal vanishing point write respect to Z-axis Principal vanishing point w.r.t z-axis: By the 3rd row of matrix equation, we declare that the principal vanishing point w
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Write short notes on active and passive transformations? In the active transformation the points x and x| show different coordinates of the similar coordinate system. Here all
For orthographic parallel projection: glOrtho(left, right, bottom, top, near, far); glOrtho2D(left, right, bottom, top); Here left, right define the x-direction ex
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Objectives-Multimedia After going through this section, you should be capable to: explain hypertext and hypermedia ideas, illustrate how multimedia applications are
Implement the Scan line polygon fill algorithm for any arbitrary polygon in C-language and then use your code to fill each of the following type of polygon. i) Convex polygon
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