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Write a program to find the area under the curve y = f(x) between x = a and x = b, integrate y = f(x) between the limits of a and b. The area under a curve betw
#include float start_point, /* GLOBAL VARIABLES */ end_point, total_area; int numtraps; main( ) { void input(void ); float find_area(float a,float b,int n); /* prototype */ print(“AREA UNDER A CURVE”); input( ); total_area = find_area(start_point, end_point, numtraps); printf(“TOTAL AREA = %f”, total_area); } void input(void ) { printf(“\n Enter lower limit:”); scanf(“%f”, &start_point); printf(“Enter upper limit:”); scanf(“%f”, &end_point); printf(“Enter number of trapezoids:”); scanf(“%d”, &numtraps); } float find_area(float a, float b, int n) { float base , lower, h1, h2; /* LOCAL VARIABLES */ float function_x(float x); /* prototype */ float trap_area(float h1,float h2,float base );/*prototype*/ base = (b-1)/n; lower = a; for (lower =a; lower <= b-base ; lower = lower + base ) { h1 = function_x(lower); h1 = function_x(lower + base ); total_area += trap_area(h1, h2, base ); } return (total_area); float trap_area(float height_1,float height_2,float base ) { float area; /* LOCAL VARIABLE */ area = 0.5 * (height_1 + height_2) * base ; return (area); } float function_x(float x) { /* F(X) = X * X + 1 */ return (x*x + 1); } Output AREA UNDER A CURVE Enter lower limit: 0 Enter upper limit: 3 Enter number of trapezoids: 30 TOTAL AREA = 12.005000 AREA UNDER A CURVE Enter lower limit: 0 Enter upper limit: 3 Enter number of trapezoids: 100 TOTAL AREA = 12.000438
In a DTMF phone, digits are represented by: (A) Orthogonal frequencies. (B) Orthogonal Phases. (C) Orthogonal codes. (D) Orthogonal pulses. Ans: Di
Expain the working of associative memory
Performance and Issues in Pipelining Throughput: Throughput of a pipeline can be defined as the number of results that have been getting per unit time. It can be denoted as:
equations og character generation
Consider the following page reference and reference time strings for a program: Page reference string: 5,4,3,2,1,4,3,5,4,3,2,1,5,..... Show how pages will be allocated using t
What is byte addressable memory? The assignment of successive addresses to successive byte locations in the memory is known as byte addressable memory.
What is overriding? Overriding is an inherent part of association. It can show an ordered set of objects by writing {ordered} next to the appropriate association end. In 200
a) Give eight properties for each of static RAM (SRAM) and DRAM (dynamic RAM) and provide the low-level structure of each type of memory. b) Assume a system with 16 Megabytes o
HOW TO CONVERT THE NUMBER INTO ALPHABET USING C/C++ PROGRAM
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