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Time Based and Presentation Tools
In such authoring systems, components and events are organized beside a timeline, along with resolutions as high as 1/30 second. Time based tools are greatest used while you have a message along with a beginning and finish. Sequentially organized graphic frames are played back on speed which, you can set. The other components as audio events are triggered at a specified time or location in the sequence of events. The more influential time based tools lets your program jump onto any location in an order thereby adding interactive and navigation control.
How character can generate
Ray Tracing - polygon rendering and ray tracing methods "Ray tracing" is a technique of following the light by the eye to the light source. While ray casting only relates its
What are the different types of parallel projections? The parallel projections are basically divided into two types, depending on the relation among the direction of projectio
1. Modify the DDA algorithm for negative sloped lines; discuss both the cases i.e., slope > 1 and 0 Ans. For the generation of lines along with negative slopes as:
Low Level Techniques or Motion Specific These techniques are utilized to control the motion of any graphic element in any animation scene completely. These techniques are also
Applications that can handle Vector Data There are hundreds of applications under the market which can be used to modify or make vector data. In prepress: Adobe Illustrator, Ma
computer animation Note : This is to be noticed that computer animation can also be produced by changing camera parameters as its position, orientation and focal length, as w
JAS: The JAS file formats were implemented to form the smallest possible picture files for 24bits per pixel image and 8 bit per pixel gray scaled pictures. This uses a discrete co
QUESTION (a) Median filters do not cater for a dynamic range of pixels in a given area, S. Thus to ensure that no loss of image details occur in S, adaptive median filters coul
Illumination Model - Polygon rendering and ray tracing methods Theoretically illumination is exposure of a thing to the light that contributes to light reflected by an object
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