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Time Based and Presentation Tools
In such authoring systems, components and events are organized beside a timeline, along with resolutions as high as 1/30 second. Time based tools are greatest used while you have a message along with a beginning and finish. Sequentially organized graphic frames are played back on speed which, you can set. The other components as audio events are triggered at a specified time or location in the sequence of events. The more influential time based tools lets your program jump onto any location in an order thereby adding interactive and navigation control.
what is refresh buffer/ identify the content and organisation of the refresh buffer for the case of raster display and vector display.
Referential Links: A third type of link is a referential link. It is associated to the associative link. Quite than representing a relationship among two related ideas, a referent
Plasma Panel - Raster Graphics and Clipping This is an inherent memory device. Images can be written into the surface point by point and they keep stable, without flicked for
Bezier Curves - Modeling and Rendering Bezier curves are utilized in computer graphics to turn out curves which display reasonably smooth at all scales. Such spline approximat
interactive picture-construction techniques
Suppose here, one allows 256 depth value levels to be employed. Approximately how much memory would a 512x512 pixel display necessitate to store z-buffer? Solution : A system w
Bresenham Line Generation Algorithm This algorithm is exact and efficient raster line generation algorithm. Such algorithm scan converts lines utilizing only incremental integ
Boundary Fill Algorithm Boundary fill algorithm is suitable when the boundary has single color while flood fill algorithm is more suitable for filling regions which are defined
2D Line Segment Generation A digitally plotted line is basically an approximation of infinite number of points on an abstract line segment by only a finite number of points on
What is bitmap and what is pixmap? The frame buffer used in the black and white system is called as bitmap which take one bit per pixel. For systems with many bits per pixel,
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