Already have an account? Get multiple benefits of using own account!
Login in your account..!
Remember me
Don't have an account? Create your account in less than a minutes,
Forgot password? how can I recover my password now!
Enter right registered email to receive password!
Three Sub-Fields of Computer Simulation
Computer simulation is the electronic equivalent of this kind of role playing and it functions to drive synthetic environments and virtual world. Inside the overall task of simulation, there are three primary sub-fields in following figure:
- Model design,
- Model execution and
- Model analysis.
Figure: Three Sub-Fields of Computer Simulation
To simulate anything physical, you will first require creating a mathematical model that represents the physical object. Models can take several forms comprising declarative, functional, constraint, spatial or multi-model. A multi-model is a model having multiple integrated models all of that represents a level of granularity for that physical system. The subsequent task, once a model has been developed, that is to execute the model on a computer: i.e. you require creating a computer program that steps through time even as updating the event and state variables in your mathematical model. There are several ways to "step through time". You can, for illustration, leap through time utilizing event scheduling or you can utilize small time increments by using time slicing. You can also perform that is simulate, the program on a massively parallel computer. This is termed as parallel and distributed simulation. For several large-scale models, this is the merely feasible manner of getting answers back in a reasonable amount of time.
Determine the transformation matrix for the reflection, Computer Graphics
What is translation? Translation is the process of changing the position of an object in a straight-line path from one coordinate location to another. Each point (x, y) in the
Disadvantages with the Boundary Representation (i) It requires more storage than the corresponding half-space method. (ii) There is no guarantee that the object created is v
Q. Write a short note on area subdivision method for hidden surface removal. Ans. Area Subdivision This technique for hidden- surface removal is essentially an image- spac
Perspective Projection 1. Perspective projection gives more realistic appearance and uses the same principle as used in camera. 2. Perspective projection is not an affine tr
To reflect the ball off of the polyline, we need to re?ect it off of the segment that had the minimum thit. But the reflection computation depends only on t hit , n, P and v, so th
How to implement z-buffer algorithm using C programming
Illustration: Find the normalization transformation N that uses the rectangle W (1, 1), X (5, 3), Y (4, 5) and Z (0, 3) as a window and also the normalized device screen like the
Subdivision of polygon Test to find out the visibility of a single surface are made through comparing surfaces that as polygons P along regarding a specified screen area A.
Image Editing Tools These are specializing and influential tools for enhancing and re-touching existing bit-mapped images. Such applications also give several of the features a
Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!
whatsapp: +91-977-207-8620
Phone: +91-977-207-8620
Email: [email protected]
All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd