Already have an account? Get multiple benefits of using own account!
Login in your account..!
Remember me
Don't have an account? Create your account in less than a minutes,
Forgot password? how can I recover my password now!
Enter right registered email to receive password!
Three Sub-Fields of Computer Simulation
Computer simulation is the electronic equivalent of this kind of role playing and it functions to drive synthetic environments and virtual world. Inside the overall task of simulation, there are three primary sub-fields in following figure:
- Model design,
- Model execution and
- Model analysis.
Figure: Three Sub-Fields of Computer Simulation
To simulate anything physical, you will first require creating a mathematical model that represents the physical object. Models can take several forms comprising declarative, functional, constraint, spatial or multi-model. A multi-model is a model having multiple integrated models all of that represents a level of granularity for that physical system. The subsequent task, once a model has been developed, that is to execute the model on a computer: i.e. you require creating a computer program that steps through time even as updating the event and state variables in your mathematical model. There are several ways to "step through time". You can, for illustration, leap through time utilizing event scheduling or you can utilize small time increments by using time slicing. You can also perform that is simulate, the program on a massively parallel computer. This is termed as parallel and distributed simulation. For several large-scale models, this is the merely feasible manner of getting answers back in a reasonable amount of time.
Visible-Surface Detection For the generation of realistic graphics display you know that hidden surfaces and hidden lines should be identified for removing. For this reason we
1. How does the resolution of a system influence graphic display? Ans. In a high resolution system the adjacent pixels are so near spaced such approximated line-pixels lie extr
1. Distinguish among Scan line polygon fill and Seed fill or Flood fill algorithm? Scan Line Polygon Flood Fill Algorithms ?1. This
Write short notes on rendering bi-cubic surface patches of constant u and v method? The simple way is to draw the iso-parmetric lines of the surface. Discrete approximations t
Sketch Line Segment That Joining By Using Bresenham Line Algorithm Example: Sketch line segment that joining (20, 10) and (25, 14) by using Bresenham line generation algorit
Differentiate between z-buffer method and scan-line method. What is the visibility test made in these methods? Solution : In depth buffer algorithm every pixel location on the
what is picture construction technique?explain its various technique?
Write the Liang B arsky line clipping algorithm. Why is Liang Barsky algorithm more efficient than the Cohen Sutherland algorithm? Liang Barsky Line Clipping: Faster line cl
Area subdivision Method - Visible Surface Detection What are the circumstances to be fulfilled, in Area-subdivision method, thus a surface not to be divided in addition? S
Polygon Filling Algorithm - Raster Graphics and Clipping In several graphics displays, this becomes essential to differentiate between different regions by filling them along
Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!
whatsapp: +91-977-207-8620
Phone: +91-977-207-8620
Email: [email protected]
All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd