Already have an account? Get multiple benefits of using own account!
Login in your account..!
Remember me
Don't have an account? Create your account in less than a minutes,
Forgot password? how can I recover my password now!
Enter right registered email to receive password!
Three-Dimensional Viewing
Three dimensional objects are created using modelling coordinate system. The modelled objects are then placed in locations specified in the scene with respect to the world coordinate system. You can view the scene from any orientation and this is what you call as the view of the scene. Viewing coordinates are the coordinates generated with respect to the frame of reference of the viewer, or you may call it the frame of reference created by the position of camera. Viewing transformation is a composite transformation, which transforms the scene from world coordinate system to viewing coordinate system. To understand what viewing coordinate system and the viewing transformation are, let us consider a simple example. Suppose you have a vacant room and you want to organize its interior to make it an office. Chairs, tables, shelves, etc. are created somewhere else (in some factory) using some coordinate system. Let that be treated as a modelling coordinate system. Then these items will be brought in the room (Transform to locations in the room). Finally every object will be placed in appropriate position. This means the modelled objects are now placed in the world coordinate system. Now you view it from various angles and then become satisfied with the arrangements. When you are watching it from various angles, each time you change your position, the relative positions of the objects in the room also change. Objects closer to you become farther when you go on the other side of the room. This is viewing coordinate system and your eyes make an automatic transformation of objects from world coordinate system to viewing coordinate system.
What is orthographic parallel projection? When the direction of the projection is normal (perpendicular) to the view plane then the projection is called as orthographic paral
side-effect of scan-conversion
The purpose of this assignment is for you to create an animation like you would see on an electronic greeting card. Have fun and be creative. Here are the requirements: you
2D Shape Primitives You have already learnt to plot a point or a pixel on any display device. In this unit, we shall introduce you to various devices available for data input o
What is the advantages of electrostatic plotters? Advantages of electrostatic plotters: They have very high quality printers and faster than pen plotters. Recent electros
What are the advantages of rendering polygons by scan line method? i. The max and min values of the scan were simply found. ii. The intersection of scan lines with edges i
what is normalization transformation?why is it needed and important?give simple example also.
Problem: a. Explain briefly six Ancillary Operations? b. When do ancillary operations take place? c. (i) What is flexography? (ii) Provide examples of finished produ
Animation and Games - CAD and CAM In our childhood, we all have seen that the flip books of cricketers that came free with some soft drink and where some pictures of similar p
Question 1: (a) Describe the term Mask Path and give brief steps how you could change a rectangle into a triangle with respect to time in AE CS3. (b) Expressions are ve
Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!
whatsapp: +91-977-207-8620
Phone: +91-977-207-8620
Email: [email protected]
All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd