Three-dimensional viewing, Computer Graphics

Assignment Help:

Three-Dimensional Viewing

Three dimensional objects are created using modelling coordinate system. The modelled objects are then placed in locations specified in the scene with respect to the world coordinate system. You can view the scene from any orientation and this is what you call as the view of the scene. Viewing coordinates are the coordinates generated with respect to the frame of reference of the viewer, or you may call it the frame of reference created by the position of camera. Viewing transformation is a composite transformation, which transforms the scene from world coordinate system to viewing coordinate system. To understand what viewing coordinate system and the viewing transformation are, let us consider a simple example. Suppose you have a vacant room and you want to organize its interior to make it an office. Chairs, tables, shelves, etc. are created somewhere else (in some factory) using some coordinate system. Let that be treated as a modelling coordinate system. Then these items will be brought in the room (Transform to locations in the room). Finally every object will be placed in appropriate position. This means the modelled objects are now placed in the world coordinate system. Now you view it from various angles and then become satisfied with the arrangements. When you are watching it from various angles, each time you change your position, the relative positions of the objects in the room also change. Objects closer to you become farther when you go on the other side of the room. This is viewing coordinate system and your eyes make an automatic transformation of objects from world coordinate system to viewing coordinate system.


Related Discussions:- Three-dimensional viewing

Beam penetration method and shadow mask method, Beam Penetration Method and...

Beam Penetration Method and Shadow Mask Method Two methods exist for displaying colors in a CRT monitor - beam penetration method and shadow mask method. Beam penetration metho

Properties of bezier curves - modeling and rendering, Properties of Bezier ...

Properties of Bezier Curves - modeling and rendering A very helpful property of a Bezier curve is that it always passes via the first and last control points. Such the bounda

Assumption for digital differential analyzer algorithm, Assumption regardin...

Assumption regarding to the Digital Differential Analyzer Algorithm The line generation by DDA is discussed merely for the first Quadrant, whether the line lies in the other q

Xy-shear about the origin - 2-d and 3-d transformations, xy-Shear about the...

xy-Shear about the Origin - 2-d and 3-d transformations Suppose an object point P(x,y) be moved to P'(x',y') as a outcome of shear transformation in both x- and y-directions a

Image processing, Image Processing New digital technology has made this...

Image Processing New digital technology has made this possible for the manipulation of multi- dimensional signals along with systems which range from easy digital circuits to

What is multimedia, Question 1 What is Multimedia? Explain sound multimedi...

Question 1 What is Multimedia? Explain sound multimedia element Question 2 Explain any three elements of drawings Question 3 Explain any three types of drawing Quest

Point clipping - 2-d viewing and clipping, Point clipping - 2-d viewing and...

Point clipping - 2-d viewing and clipping Point clipping is the method related to suitable display of points in the scene, though this type of clipping is utilized less freque

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd