Three dimensional concepts and display methods, Computer Graphics

Assignment Help:

Three Dimensional Concepts and Display Methods 

 Imagine yourself taking a picture by a camera.  What do you normally do?  You specify a viewpoint and view direction and then set up a view window.  Once that is done you take a snap and the image of 3D scene/object is captured in a 2D film.  Basic idea behind this is projection from 3D to 2D.  Projections are broadly classified under two names (i) Parallel (ii) Perspective.  When objects are projected onto the display plane along parallel lines, we call it parallel projection.  In this case a view direction is specified and image of points on the object are obtained by taking lines parallel to the view direction and finding their intersection with the display plane.  If you have seen an architectural drawing of a building plan, you would have noticed that they show three different plots, top view, front view and side view normally.  This actually is an example of a parallel projection of the building to be constructed.  On the other hand, perspective projection corresponds more closely to the way a human eye perceives a 3D scene.  A viewpoint is specified and points from the object are projected to the view plane by considering lines emanating from the points on the object and converging to the viewpoint.  Intersections of these converging lines with the display plane make the image of the object under perspective projection.


Related Discussions:- Three dimensional concepts and display methods

What is aspect ratio, Define  Aspect ratio- Aspect ratio: The ratio ...

Define  Aspect ratio- Aspect ratio: The ratio of vertical points to horizontal points necessary to produce equal –length lines in both directions on the screen, is called as

Cohen sutherland algorithm - 2d clipping algorithms, Cohen Sutherland algor...

Cohen Sutherland algorithm Point clipping is very simple.  All you need to check is whether a point is inside the window extremes in x- and y-directions.  For line clipping sev

Subdivision algorithm - visible surface detection, Subdivision Algorithm - ...

Subdivision Algorithm - Visible Surface Detection 1) Initialize the area to be the whole screen. 2) Create a PVPL regarding an area, sorted on z min as the smallest z coor

Types of bitmap images, Types of Bitmap Images Bitmap images can includ...

Types of Bitmap Images Bitmap images can include any number of colours but we distinguish among four main categories as: 1)      Line-art: These are images that include

Photo and video were determined in the 19th century, Photo and Video were d...

Photo and Video were determined in the 19th century: In books Visuals as add on to texts. They enabled distance education. They developed learning where verbal description was n

Z-buffer algorithm, How to implement z-buffer algorithm using C programming...

How to implement z-buffer algorithm using C programming

What is translation, What is translation?  Translation is the process o...

What is translation?  Translation is the process of changing the position of an object in a straight-line path from one coordinate location to another. Each point (x, y) in the

Forensics-applications for computer animation, Forensics: Accidents occur ...

Forensics: Accidents occur every minute. Very frequently, there are no witnesses except for the individuals concerned in the accident or worse yet, there are no surviving witnesse

B splines, What is uniform rational splines

What is uniform rational splines

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd