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This question deals with AVL trees. You must use mutable pairs/lists to implement this data structure: (a) Define a procedure called make-avl-tree which makes an AVL tree with o
Phong Shading Phong shading too is based on interpolation, but instead of interpolating the colour value, it is the normal vector, which is interpolated for each point and a co
bfs and dfs
(a) Suppose that t is a binary tree of integers (that is, an object of type BinTree of Int.) in the state shown in Figure 3. Give the vectors returned by each of the f
Breadth-first search starts at a given vertex h, which is at level 0. In the first stage, we go to all the vertices that are at the distance of one edge away. When we go there, we
Example: Assume the following of code: x = 4y + 3 z = z + 1 p = 1 As we have been seen, x, y, z and p are all scalar variables & the running time is constant irrespective
This section prescribes additional exercise with the recursive and iterative handling of a binary search tree. Adding to the Binary Search Tree Recursively Add implementation
#What is the pointer
Post-order Traversal This can be done both iteratively and recursively. The iterative solution would need a change of the in-order traversal algorithm.
characteristics of a good algorithm
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