Already have an account? Get multiple benefits of using own account!
Login in your account..!
Remember me
Don't have an account? Create your account in less than a minutes,
Forgot password? how can I recover my password now!
Enter right registered email to receive password!
Surface of Revolution - Modeling and Rendering
In the previsions sections we have learned different type of techniques of generating curves, although if we wish to generate a close geometry that is extremely symmetric in all the halves, that is: front-back, top or bottom; after that it will be quite complicated for any person by doing this separately for all half. In such a situation the idea of surface revolution is fairly useful, since it assists in producing graphic objects hence they are very symmetric in all half. Such geometries produced after Surface revolution is also termed as Sweep Representations that is one of the solid modeling construction methods provided by several graphic packages.
Sweep representations are helpful for making three-dimensional objects such possess translational, rotational or another symmetry. We can show such objects by specifying a two-dimensional shape and a sweep which moves the shape via a region of space. A set of two-dimensional primitives, as rectangles and circles, can be specified for sweep representations as menu options. Another method for obtaining two-dimensional figures includes closed spline-curve structures and cross-sectional slices of solid objects. Here we discuss this simple method of generating symmetric objects.
DV Encoder Type 2: Encoder Type 2 generates a VfW compatible AVI file format. Such file has separate streams for audio and video and it can also be processed through DirectShow. T
Explain window to view port transformation
When you set up your project, create the class as an "ACM Graphics Program", rather than a plain class. This will perform the necessary preparations for you to use mouse input in y
Bitmap Graphics: The information below illustrates bitmap data. Bitmap images are a set of bits that form an image. The image comprises a matrix of individual dots or pixels wh
Variation of Intensity - Modeling and Rendering According to the phong model the variation of Intensity (I) along with α (since I α cos n α) is: i) for shiny surface (
Question: (a) Some adverts are set up only with facts and with no use on concepts/emotions. Name and explain two strengths and two weaknesses of "no use of emotions in
What is cubic spline? Cubic splines are a straight forward extension of the methods underlying parabolic spline. The total curve in this case is a sequence of arcs of cubic ra
List out the merits and demerits of Penetration methods? The merits and demerits of the Penetration methods are as follows It is a less expensive technique It has
Properties of Perspective projections - Transformation 1) Faraway objects seem smaller. 2) Straight lines are projected to straight lines. 3) Let line 1 and 2 is two s
what the types of character generation
Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!
whatsapp: +1-415-670-9521
Phone: +1-415-670-9521
Email: [email protected]
All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd