Subdivision algorithm - visible surface detection, Computer Graphics

Assignment Help:

Subdivision Algorithm - Visible Surface Detection

1) Initialize the area to be the whole screen.

2) Create a PVPL regarding an area, sorted on zmin as the smallest z coordinate of the polygon inside the area. Place the polygons in their suitable categories. Eliminate polygons hidden through a surrounding polygon and eliminate disjoint polygons.

3) Do the visibility decision tests as:

i) If the list is blank, set all pixels to the background color.

ii) If there is particularly one polygon in the list and this is classified as intersecting as in category 2 or contained as in category 3, colour by scan-converter the polygon and color the keeping area to the background color.

iii) If there is particularly one polygon on the list and that is a surrounding one, color the region the color of the surrounding polygon.

iv) If the region is the pixel (x,y), and neither a, b, nor c applies, estimate the z coordinate z(x, y) at pixel (x, y) of all polygons upon the potentially visible polygons list. The pixel is after that set to the color of the polygon along with the smallest z coordinate.

4) If none of the exceeding cases has occurred, subdivide the screen region into fourths.

Go to step 2, for each region.


Related Discussions:- Subdivision algorithm - visible surface detection

Linearly interpolate - modeling and rendering, Linearly interpolate - Model...

Linearly interpolate - Modeling and Rendering I 4 = I 1 + t (I 2 - I 1 ); here t = (|y 1 - y 2 |)/(|y 1 - y 2 |) I D = I A + t (I B - I A ); here t = (|AD|)/(|AB|)

Uses for gif and jpeg files, Uses for GIF and JPEG Files: Microsoft I...

Uses for GIF and JPEG Files: Microsoft Internet Explorer, Netscape Navigator and most the other browsers maintain both JPEG and GIF graphics. Theoretically, you could util

What is scaling and shearing, What is scaling and shearing? The scaling...

What is scaling and shearing? The scaling transformations alters the shape of an object and can be carried out  by multiplying every vertex (x,y) by scaling factor Sx, Sy where

Phong shading algorithm, Q. Describe briefly phong shading algorithm.   ...

Q. Describe briefly phong shading algorithm.   OR                Write short note on phong shading.    Phong shading   Phong shading or normal vector interpo

Languge, what languge do computers speak

what languge do computers speak

Other video file formats, Other Video File Formats: There are several the ...

Other Video File Formats: There are several the other formats for storing video in the digital formats. Such formats are usually used for the storage and viewing of video through

Traditional animation techniques , Traditional Animation techniques as: ...

Traditional Animation techniques as: 1) Key Frames                        2) Cel Animation Formula: Required Key frames for a film = {[Time(in seconds)]

Authoring tools in multimedia, Authoring Tools Authoring tools genera...

Authoring Tools Authoring tools generally refers to computer software that assists multimedia developers produce products. Authoring tools are various from computer programmi

What are the steps to mapping artwork to an object, Question 1: (a) How...

Question 1: (a) How can you select and manipulate individual objects in a group? (b) How do you resize an object? Explain how you determine the point from which the object r

Polygon representation methods - boundary representations, Polygon represen...

Polygon representation methods - Boundary representations Boundary representations: now the 3-D object is shown as a set of surfaces which separate the object interior from

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd