Subdivision algorithm - visible surface detection, Computer Graphics

Assignment Help:

Subdivision Algorithm - Visible Surface Detection

1) Initialize the area to be the whole screen.

2) Create a PVPL regarding an area, sorted on zmin as the smallest z coordinate of the polygon inside the area. Place the polygons in their suitable categories. Eliminate polygons hidden through a surrounding polygon and eliminate disjoint polygons.

3) Do the visibility decision tests as:

i) If the list is blank, set all pixels to the background color.

ii) If there is particularly one polygon in the list and this is classified as intersecting as in category 2 or contained as in category 3, colour by scan-converter the polygon and color the keeping area to the background color.

iii) If there is particularly one polygon on the list and that is a surrounding one, color the region the color of the surrounding polygon.

iv) If the region is the pixel (x,y), and neither a, b, nor c applies, estimate the z coordinate z(x, y) at pixel (x, y) of all polygons upon the potentially visible polygons list. The pixel is after that set to the color of the polygon along with the smallest z coordinate.

4) If none of the exceeding cases has occurred, subdivide the screen region into fourths.

Go to step 2, for each region.


Related Discussions:- Subdivision algorithm - visible surface detection

Frame, what is frame buffer

what is frame buffer

Video controller, Video controller : A Fixed area of the system memory co...

Video controller : A Fixed area of the system memory controller for the frame buffer, and the video controller is given direct access to the frame – buffer memory, frame – buffer

Illustrate the advantages of using virtual reality, Illustrate the Advantag...

Illustrate the Advantages of using virtual reality - it's safer (As techniques can be tried out in advance without the dangers of real operation for example maintaining a nucle

Authoring tools in multimedia, Authoring Tools Authoring tools genera...

Authoring Tools Authoring tools generally refers to computer software that assists multimedia developers produce products. Authoring tools are various from computer programmi

Translation and shifting in spatial domain, Translation and shifting in Spa...

Translation and shifting in Spatial Domain A) The three images shown below were blurred using square masks of sizes n=23, 25, and 45, respectively. The vertical bars on the le

For orthographic parallel projection, For orthographic parallel projection:...

For orthographic parallel projection:    glOrtho(left, right, bottom, top, near, far);  glOrtho2D(left, right, bottom, top);    Here left, right define the x-direction ex

2d and 3d virtual environments , I need different convincing virtual enviro...

I need different convincing virtual environments (2D and 3D) that alter size perception. In particular, for 2D environment or background, when any object is augmented with the 2D e

Utility purpose of display processor in the graphic system, Explain the uti...

Explain the utility and purpose of display processor in the graphic system.  The purpose of the display processor is to free the CPU from the graphics chores. A major task of the d

Objectives-multimedia, Objectives-Multimedia After going through this s...

Objectives-Multimedia After going through this section, you should be capable to: explain hypertext and hypermedia ideas, illustrate how multimedia applications are

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd