Subdivision algorithm - visible surface detection, Computer Graphics

Assignment Help:

Subdivision Algorithm - Visible Surface Detection

1) Initialize the area to be the whole screen.

2) Create a PVPL regarding an area, sorted on zmin as the smallest z coordinate of the polygon inside the area. Place the polygons in their suitable categories. Eliminate polygons hidden through a surrounding polygon and eliminate disjoint polygons.

3) Do the visibility decision tests as:

i) If the list is blank, set all pixels to the background color.

ii) If there is particularly one polygon in the list and this is classified as intersecting as in category 2 or contained as in category 3, colour by scan-converter the polygon and color the keeping area to the background color.

iii) If there is particularly one polygon on the list and that is a surrounding one, color the region the color of the surrounding polygon.

iv) If the region is the pixel (x,y), and neither a, b, nor c applies, estimate the z coordinate z(x, y) at pixel (x, y) of all polygons upon the potentially visible polygons list. The pixel is after that set to the color of the polygon along with the smallest z coordinate.

4) If none of the exceeding cases has occurred, subdivide the screen region into fourths.

Go to step 2, for each region.


Related Discussions:- Subdivision algorithm - visible surface detection

Video controller, Video controller : A Fixed area of the system memory co...

Video controller : A Fixed area of the system memory controller for the frame buffer, and the video controller is given direct access to the frame – buffer memory, frame – buffer

Illustrate the advantages of using virtual reality, Illustrate the Advantag...

Illustrate the Advantages of using virtual reality - it's safer (As techniques can be tried out in advance without the dangers of real operation for example maintaining a nucle

Polygon tables - curves and surfaces, Polygon Tables - curves and surfaces ...

Polygon Tables - curves and surfaces All polygons are analogous to a graph G (V, E). Remember that the analogy in which a polygon surface can be specified along with as a set

Animation, Animation, Video and Digital Movies : These are sequences of bi...

Animation, Video and Digital Movies : These are sequences of bitmapped graphic scenes or frames, quickly played back. But animations can also be made inside the authoring system t

Physics - based modeling, Draw the five regular polyhedras using physics-ba...

Draw the five regular polyhedras using physics-based modeling method. Implement a fractal algorithm with possible personal extensions. Also, specify the extensions.

View volumes and general projection transformations, View Volumes and Gener...

View Volumes and General Projection Transformations You have to remember that the view volume is the volume which sets up near and far extents, top and bottom extents and left

Define refresh rate and refresh buffer, Refresh Rate: refreshing on raster...

Refresh Rate: refreshing on raster - scan displays is carried out at the rate of 60 to 80 frames per second, although some system are designed for higher refresh rates. Sometimes,

Gui and graphics, Newspapers exchange news by using news agencies (such as ...

Newspapers exchange news by using news agencies (such as Reuters and ITARTASS). A newspaper registers at a news agency and sends all its news to the agency. The news agency collect

Cases for subdivisions of polygon-visible surface detection, Cases for Subd...

Cases for Subdivisions of Polygon No additional subdivisions of a particular area are desired, if one of the subsequent conditions is true as: Case 1: All the polygons ar

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd