Subdivision algorithm - visible surface detection, Computer Graphics

Assignment Help:

Subdivision Algorithm - Visible Surface Detection

1) Initialize the area to be the whole screen.

2) Create a PVPL regarding an area, sorted on zmin as the smallest z coordinate of the polygon inside the area. Place the polygons in their suitable categories. Eliminate polygons hidden through a surrounding polygon and eliminate disjoint polygons.

3) Do the visibility decision tests as:

i) If the list is blank, set all pixels to the background color.

ii) If there is particularly one polygon in the list and this is classified as intersecting as in category 2 or contained as in category 3, colour by scan-converter the polygon and color the keeping area to the background color.

iii) If there is particularly one polygon on the list and that is a surrounding one, color the region the color of the surrounding polygon.

iv) If the region is the pixel (x,y), and neither a, b, nor c applies, estimate the z coordinate z(x, y) at pixel (x, y) of all polygons upon the potentially visible polygons list. The pixel is after that set to the color of the polygon along with the smallest z coordinate.

4) If none of the exceeding cases has occurred, subdivide the screen region into fourths.

Go to step 2, for each region.


Related Discussions:- Subdivision algorithm - visible surface detection

What are the different types of parallel projections, What are the differen...

What are the different types of parallel projections?  The parallel projections are basically divided into two types, depending on the relation among the direction of projectio

Ray tracing - polygon rendering & ray tracing methods, Ray Tracing - Polygo...

Ray Tracing - Polygon Rendering & Ray Tracing Methods Ray tracing obeys all rays from the eye of the viewer back to the light sources. The method Ray tracing is very good at

Detecting skin in colour images, In this lab you will learn how to use chro...

In this lab you will learn how to use chrominance1 to segment coloured images. Here you be detecting skin, however, you could use this method to detect other coloured regions in im

Process of objects in raster display and random display, Explain process of...

Explain process of displaying objects in raster display and random display. Draw block diagrams of the architecture of both the display systems.

Hue and saturation, Hue and Saturation: A light source produced by a sun o...

Hue and Saturation: A light source produced by a sun or electric bulb emits all frequencies within the visible range to give white light. When this light is incident upon an objec

Compare bresenham line generation algorithm with dda, 1. Compare Bresenham...

1. Compare Bresenham line generation with Digital Differential Analyzer line generation. Ans.   Bresenham line generation algorithm is better than Digital Differential Analyze

Audio and video, AUDIO AND VIDEO: Audio and video are working as eye and e...

AUDIO AND VIDEO: Audio and video are working as eye and ear of multimedia. Both of them are heavily contributing to any type of multimedia application. Here we discuss something r

Cohen sutherland, explain cohen sutherland line clipping algorithm

explain cohen sutherland line clipping algorithm

Geometric continuity - clipping and 3d primitives, Geometric Continuity ...

Geometric Continuity There is another notion of continuity called geometric continuity. Although the idea existed in differential geometry, the concept was introduced for geome

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd