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Question 1:
a. List respectively ten main technical and human components necessary to ensure a studio-based one-plus-one interview? b. How does each component contribute in the process of producing a studio-based one-plus-one interview, once the preparation and the planning have been done?
Question 2:
a. Prior to shooting on location, video producers visit the sites so as to have a better idea of what to expect, and more importantly, to avoid potential problem areas.
What are the ten fundamental questions that the Producer should ask himself while he is on site visit?
b. Shooting on location usually needs more preparation. Briefly describe ten issues to consider before the recording starts.
Types of Animation: - Procedural Animation - Representational Animation - Stochastic Animation - Behavioura
Card or Page Based Tools : In these authoring systems, components are organized as pages of a book or a stack of cards. Thousands of pages or cards may be obtainable in the stack
Need for Video Compression: T he high bit rates that result from the various types of digital video make their transmission through their intended channels very difficult. Eve
Write a C program which takes points as input from mouse clicks (left button) and then performs an action. Apply your program to generate a closed polygon as follows: Every time a
There are several kinds of dedicated Video Tele Conference devices. Large groups Video Tele Conference are non-portable, large, more expensive devices utilized for large rooms
Sequence of Steps to Generate a Full Animation The sequence of steps to generate a full animation would be as given below: 1) Improve a script or story for the animation.
Perspective Distortion - Polygon Rendering and Ray Tracing Methods Anomalies are introduced since interpolation is performed after perspective transformation in the 3-D scree
Explain the 3d transformations
File Formats that are used for Vector Data This data can be saved in a wide variety of file formats are as: •EPS: the most well-accepted file format to exchange vector dra
Distinguish between convex and concave polygons? If the line joining any two points in the polygon lies totally inside the polygon then, they are called as convex polygons. If
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