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Structure of Client Server Systems:In client/server architecture, clients show users who require services while servers give services. Both client and server are a combination of hardware & software. Servers are divided logical objects that communicate with clients over a network to do tasks together. A client makes a request for a service & receives a reply to that request. A server gets & processes a request, and sends back the needed response. The client/server systems may have two different types of architecture -
2-Tier and 3-Tier Client/Server Architectures
Each client/server application contains three functional units:
These functional units can reside on either the client or on one or more servers in the application:
Figure: A client-server system
discuss the purpose of the concurrency control?
Package classes and associations into models Programs are made of separate physical units which could be edited, imported, complied or otherwise manipulated. The careful part
Consider the E/R schema with weak entity sets shown below. Come up with the SQL CREATE TABLE statements (with appropriate primary key, unique and foreign key constraints). Include
Define canonical cover? A canonical cover Fc for F is a set of dependencies like F logically implies all dependencies in FC and Fc logically shows all dependencies in F.
1 - Serial RS232 comm port comunication 2 - NanoHTTPD serving a few processed pages 3 - System tray application to indicate status and access configuration forms 4 - SQLit
non numeric literals
The Assessment page has a link to download a conceptual model, and a list of data. You are to map this conceptual model, and create the database in Oracle using your own DDL. T
A step-wise distributed database design methodology Following is a step-wise methodology for distributed database design. (1) Examine the nature of distribution. Find out wh
what is inverted and multilist structure
Critically explained the benefits and limitations of different database technologies with proper examples
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