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Structure of Client Server Systems:In client/server architecture, clients show users who require services while servers give services. Both client and server are a combination of hardware & software. Servers are divided logical objects that communicate with clients over a network to do tasks together. A client makes a request for a service & receives a reply to that request. A server gets & processes a request, and sends back the needed response. The client/server systems may have two different types of architecture -
2-Tier and 3-Tier Client/Server Architectures
Each client/server application contains three functional units:
These functional units can reside on either the client or on one or more servers in the application:
Figure: A client-server system
why are older data base model are being replaced by new data model
construct an er diagram for a hospital with a set of patients and a set of medical doctors. associate with each patient a log of various test and examination conducted.convert er d
#question. Draw a picture of a moving source and the waves surrounding it according to what you observed in this experiment. How does the spacing of the wave-fronts in front of the
1) Define a job scheduling strategy that will meet business requirement of reporting availability by 6am CST for the following cubes? Show the job scheduling dependencies in a pict
example of bank
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Operator Precedence The basic operators used in SQL are * / - + Operators of the similar priority are evaluated From Left to right Parentheses are used to force priorit
What are multiple inheritances? Multiple inheritances allow a class to inherit variables and methods from many super classes.
coventions for displaying an ER schema as ER diagram
In how many parts events are classified Events are classified as four types in UML 1. Signals 2. Calls 3. Passing of Time 4. Change in State
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