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Structure of Client Server Systems:In client/server architecture, clients show users who require services while servers give services. Both client and server are a combination of hardware & software. Servers are divided logical objects that communicate with clients over a network to do tasks together. A client makes a request for a service & receives a reply to that request. A server gets & processes a request, and sends back the needed response. The client/server systems may have two different types of architecture -
2-Tier and 3-Tier Client/Server Architectures
Each client/server application contains three functional units:
These functional units can reside on either the client or on one or more servers in the application:
Figure: A client-server system
Conversion of entity sets: I) For every strong entity type E in the ER diagram, we make a relation R containing all the easy attributes of E. The relation R pri
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One-to-one relationship: For every 1:1 relationship type R in the ER diagram including two entities E1 and E2 we take one of entities (say E1) preferably with total participatio
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