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Structural Links: The information contained inside the hypermedia application is classically organized in several suitable fashions. This organization is represented by using structural links. We can group structural links together to make various types of application structures. If we look, for illustration, at a typical book, then this has both a linear structure that is from the start of the book linearly to the end of the book and typically a hierarchical structure in the form of the book comprises chapters, the chapters comprise sections, the sections containing matter. Classically in a hypermedia application we try to make and utilize suitable structures.
What is meant by Addressability? Ans. Addressability is the number of individual dots per inch (d.p.i.) that can be formed. If the address of the current dot is (x, y) then the
Visible-Surface Detection For the generation of realistic graphics display you know that hidden surfaces and hidden lines should be identified for removing. For this reason we
name some of the standard motion in key frames
Sub Classes of Orthographic Projection There are three ordinary sub-classes of Orthographic (axonometric) projections as: 1) Isometric: The direction of projection makes
three animation tool for computer graphics
Question: (a) Describe the term ‘Multimedia'. (b) Briefly describe two main reasons to use ‘Compression' in Multimedia. (c) All Multimedia development teams could have
Buffer Areas Required For Z-Buffer Algorithm For applying z-buffer algorithm, we need two buffer areas or two 2-Dimentional arrays: 1) Depth-buffer [i,j], to sa
What happens while two polygons have similar z value and the z-buffer algorithm is utilized? Solution : z-buffer algorithms, varies colors at a pixel if z(x,y)
Basics of Animation - Computer animation Historical and traditional methods for production of animation: As we have studied the transformations linked in computer graphics
limitations of cohen sutherland line clipping
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