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What is the major disadvantages of storing information structures in display memory? A major disadvantage of storing information structures in display memory is that when color and intensity variations are incorporated into a frame buffer raster graphic device additional bit per pixel are required to produce these variations. Thus, the memory area required increase with increase in color and intensity variations. Thus larger memory areas are required to be kept reserved for color graphics display. Secondly since the frame buffer is a digital device and the CRT is and analog device so whenever some information is demanded from frame buffer, the information must first pass through a digital to analog converter and then transferred to the CRT.
Chemistry: Computer animation is a very helpful tool in chemistry. Several things in chemistry are too small to see, and handle or do experiments on like, molecules and atoms for
Zero Acceleration (Constant Speed ) Now, the time spacing for the in-betweens that is: in-between frames is at equal interval; which is if, we want N in-betweens for key frames
Key Frame Systems - computer animation This method is for low-level motion control. In fact these systems comprise languages that are designed simply to produce the in-between
Explain Bresenham s circle drawing algorithm, OR Explain midpoint circle algorithm for scan converting a circle. Midpoint Circle Algorithm 1. Input radius r and circle
Advertising: One of the most well known uses for computer animation is in television advertising. Many of the models which the commercials would call for would be extremely compli
Sprite animation interactive, may be non rectangular (Computer games) In its simplest form it is a 2-D graphic object which moves across the display. Sprites frequently can hav
How many key frames does a one-minute animation film order along with no duplications need? Solution : One minute = 60 seconds Number of frames needed per second=24 Numbe
Proof of subsequent properties of Bezier curves Note: Proof of subsequent properties of Bezier curves is left as a work out for the students P' (0) = n (p 1 - p 0 ) P
Softwares and Hardwares for Computer Animation The categories of both software as well as hardware needed to work on animation are now to be discussed. Computer animation can b
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