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What is the major disadvantages of storing information structures in display memory? A major disadvantage of storing information structures in display memory is that when color and intensity variations are incorporated into a frame buffer raster graphic device additional bit per pixel are required to produce these variations. Thus, the memory area required increase with increase in color and intensity variations. Thus larger memory areas are required to be kept reserved for color graphics display. Secondly since the frame buffer is a digital device and the CRT is and analog device so whenever some information is demanded from frame buffer, the information must first pass through a digital to analog converter and then transferred to the CRT.
Problems at Shared Vertices - Modeling and Rendering Shading discontinuities can arise while two adjacent polygons fail to share a vertex which lies along their common edge.
What are the Developments of CAD Now CAD packages can be linked to 3D ink jet printers which produce an actual prototype model by building up layers/slices in fine powder (suc
DV Encoder Types: While DV is captured in a computer this is stored in an AVI file, that is Microsoft's standard file format used for video files. Video support in Windows is prov
normal vector
describe z-buffer algorithm removing hidden surface
Advertising: One of the most well known uses for computer animation is in television advertising. Many of the models which the commercials would call for would be extremely compli
what is refresh buffer/ identify the content and organisation of the refresh buffer for the case of raster display and vector display.
Where the video controller is used? A special purpose processor, which is used to control the operation of the display device, is called as display controller or video control
Multimedia: it is the use of different media to present a specific subject. This representation itself is a multimedia presentation implies; it brings together text and graphics.
What is a Blobby object? Some objects do not handle a fixed shape, but change their surface characteristics in sure motions or when in proximity to other objects. That is call
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