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What is the major disadvantages of storing information structures in display memory? A major disadvantage of storing information structures in display memory is that when color and intensity variations are incorporated into a frame buffer raster graphic device additional bit per pixel are required to produce these variations. Thus, the memory area required increase with increase in color and intensity variations. Thus larger memory areas are required to be kept reserved for color graphics display. Secondly since the frame buffer is a digital device and the CRT is and analog device so whenever some information is demanded from frame buffer, the information must first pass through a digital to analog converter and then transferred to the CRT.
how to develop bresenham''s line drawing algorithm?
Write short notes on rendering bi-cubic surface patches of constant u and v method? The simple way is to draw the iso-parmetric lines of the surface. Discrete approximations t
normalization in detail
Arguments made in favour of Analog Sound Shape of the waveforms: from digital signals sound reconstructed which is claimed to be harsher and unnatural compared to analog si
Write a program that allows interactive manipulation of the position and orientation of a camera. Draw a teapot at the global origin 0,0,0. You can find a shaded teapot model and
QUESTION a) Differentiate between raster and vector images. b) Explain the concept of bit depth. What is the minimum number if bits required for a one-colour digital image t
Plane Equation - Curves and Surfaces Plane is a polygonal surface that bisects its environment in two halves. One is termed to as forward and another as backward half of som
determine the form of the transformation matrix for a reflection about an arbitrary line with equation y=mx+b.
Consider a Shiny Surface Along With Diffused Reflection coefficient Consider a shiny surface along with diffused reflection coefficient of 0.8 and ambient reflection coeffici
1. How does the resolution of a system influence graphic display? Ans. In a high resolution system the adjacent pixels are so near spaced such approximated line-pixels lie extr
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