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What is the major disadvantages of storing information structures in display memory? A major disadvantage of storing information structures in display memory is that when color and intensity variations are incorporated into a frame buffer raster graphic device additional bit per pixel are required to produce these variations. Thus, the memory area required increase with increase in color and intensity variations. Thus larger memory areas are required to be kept reserved for color graphics display. Secondly since the frame buffer is a digital device and the CRT is and analog device so whenever some information is demanded from frame buffer, the information must first pass through a digital to analog converter and then transferred to the CRT.
Vanishing Point - Viewing Transformations This point is that point at those parallel lines shows to converge and vanish. A practical illustration is a long straight railroad
Photo and Video were determined in the 19th century: In books Visuals as add on to texts. They enabled distance education. They developed learning where verbal description was n
Important Points about the Transformation for isometric projection Note: We can also verify such Isometric transformation matrix through checking all the foreshortening fact
Positive Accelerations - Computer Animation So as to incorporate increasing speed in an animation the time spacing among the frames should increase, hence greater change in th
Determine the advantages of raster-scan systems (i) Rasterisation is now performed faster since a special purpose processor is used. (ii) The CPU is not slowed down by the
Resolution - Display Devices On a display device, the resolution means the maximum number of points that can be displayed simultaneously without an overlap in a row and number
how to make area subdivision method
Light Sources - polygon rendering and ray tracing methods Light Sources are key parts in any ray traced scene, since without them; there would be no rays to trace. Light sour
2-D Viewing and Clipping - Raster Graphics and Clipping In the previous two units of this block, we illustrated the basic elements of computer graphics, that is, the hardware
Disadvantages with the Boundary Representation (i) It requires more storage than the corresponding half-space method. (ii) There is no guarantee that the object created is v
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