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What is the major disadvantages of storing information structures in display memory? A major disadvantage of storing information structures in display memory is that when color and intensity variations are incorporated into a frame buffer raster graphic device additional bit per pixel are required to produce these variations. Thus, the memory area required increase with increase in color and intensity variations. Thus larger memory areas are required to be kept reserved for color graphics display. Secondly since the frame buffer is a digital device and the CRT is and analog device so whenever some information is demanded from frame buffer, the information must first pass through a digital to analog converter and then transferred to the CRT.
Write a polygon clipping algorithm to clip a polygon against rectangular clipping are. Read the vertices of polygon to be clipped. 2. Read the coordinates of the rectangular cl
Structural Links: The information contained inside the hypermedia application is classically organized in several suitable fashions. This organization is represented by using stru
What is riged body transformation matrix? Show that the composition lf two rotation is additive by concatenating the matrix representation of r (theta 2 ) = R (theta1 + theta 2 ) t
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What is the use of control points? Spline curve can be specified by giving a set of coordinate positions known as control points, which shows the general shape of the curve, c
What is a Blobby object? Some objects do not handle a fixed shape, but change their surface characteristics in sure motions or when in proximity to other objects. That is call
What is vanishing point and view reference point? The perspective projections of any set of parallel lines that are not parallel to the projection plane converge to appoint cal
Bezier Curves and Surfaces We had discussed in the previously that we can create complicated geometries along with the aid of polygon meshes that are further constituted of s
Scenes - polygon rendering and ray tracing methods In the context of ray tracing, a scene is a set of objects and light sources which will be viewed through a camera. All of
how to edit an image?
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