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What is the major disadvantages of storing information structures in display memory? A major disadvantage of storing information structures in display memory is that when color and intensity variations are incorporated into a frame buffer raster graphic device additional bit per pixel are required to produce these variations. Thus, the memory area required increase with increase in color and intensity variations. Thus larger memory areas are required to be kept reserved for color graphics display. Secondly since the frame buffer is a digital device and the CRT is and analog device so whenever some information is demanded from frame buffer, the information must first pass through a digital to analog converter and then transferred to the CRT.
1. Explain the Bresenham line generation algorithm via digitizing the line with end points as (15, 5) and also (25,13). Ans. Now we are utilizing the Bresenham line generati
Three Sub-Fields of Computer Simulation Computer simulation is the electronic equivalent of this kind of role playing and it functions to drive synthetic environments and virt
Visible-Surface Detection For the generation of realistic graphics display you know that hidden surfaces and hidden lines should be identified for removing. For this reason we
Painting and Drawing Tools Painting software is offered to producing crafted bitmapped images. Drawing software as Corel Draw and Canvas is offered to generating vector depend
Common Principles of Ray Tracing Based upon the nature or attributes of the surface given by the user, the subsequent effects are implemented, as per to rules of optics: a
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Polygon -Rendering Methods Now we will see the application of an illumination model to execute the rendering of standard graphics objects that are formed along with polygonal
What is the maximum number of objects such can be handled via the depth/z- buffer algorithm? Solution : In z-buffer algorithm, an arbitrary number of objects can be handled sin
What is rotation? A 2-D rotation is completed by repositioning the coordinates with a circular path, in the x-y plane by making an angle with the axes. The transformation is g
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