Static data members and static member function, C/C++ Programming

Assignment Help:

Static Data Members:

A data member inside the class can construct as static data member.   There are few

guidelines to be followed when declaring static data member.

  • It is declared as a private data member.
  • Only one copy of the static data member is created any numbers of objects are created from that class. Therefore the static data member will be same for all the objects created.
  • The static member must be defined outside the class like function with class name.
  • The static member can be initialized in the definition and can be used only within its class.

 

The following program will give clear difference between static data count and regular data number members.  The static data is common to all objects but regular data is unique to its object.

 

class item

{int number; static int count; public:

void getdata()

{++count;

number=count;

}

void putdata(void)

{cout<<"Count is "<

cout<<"Number is "<

}

};

int item::count=0;

int main()

 

 

{           clrscr();

item x,y,z; //Three object produced from class item x.getdata();

y.getdata();

z.getdata();

x.putdata(); The count is 3 and number is 1

y.putdata(); The count is 3 and number is 2 z.putdata(); The count is 3 and number is 3

return 0;

}

 

Static Member Function:

The static member function can be specified like static data member.  It works asc a static member data except the static member data is used in static member function.

Rules of Static Member function are given below:

  • The static member function can read static data member only from its class.
  • The static member function is called using class name not object name. class_name::static_function_name( ); It can also be called using object.static_fun( ).

 

The given program will illustrate how the static member function is worked.

 class find

{static int count;

int code;

public:

static void showcount(void)

{cout<<"Count is " <

}

void setcode(void)

{code = ++count;

}

void setcount(void)

{ cout<<"Code is " <

}

};

int find ::count=0;

int main()

{clrscr();

find x,y,z;

x.setcode(); // Code and count is 1. y.setcode(); //Code and count is 2 find::showcount(); //Count is 2

 

z.setcode(); //Code and count is 3 find::showcount(); //Count is 3

 

x.setcount(); // Code is 1 for object x.

 

 

 

 

y.setcount(); // Code is 2 for object y. z.setcount(); // Code is 3 for object z.

 

x.setcode(); // Code and count is 4. y.setcode(); //Code and count is 5 z.setcode(); //Code and count is 6 find::showcount(); //Count is 6

//The value of code will increase from its previous value of that object.

x.setcount(); // Code is 4 for object x. y.setcount(); / Code is 5 for object x. z.setcount(); // Code is 6 for object x.

return 0;

}

 

Since the count is declared as static it has only one copy irrespective of number of objects created.   When static count function called again and again it will increase count for all the objects created simultaneously therefore the count will be uniform for all object, but for the data member code it is unique for each object created because it is not a static data member.  Therfore from the above example there will only one value for count data member irrespective of number of objects constructed since it is a static data member, where as for code data member the value will be different for each object.


Related Discussions:- Static data members and static member function

Program that will recursively prompt for input from the user, BACKGROUND: F...

BACKGROUND: FILE SYSTEMS  In a computer, a file system (sometimes written filesystem) is the way in which files are named and where they are placed logically for storage and ret

Logic behind object oriented programming, In this we will take a closer loo...

In this we will take a closer look at the logic behind Object Oriented Programming.  Read through the pseudocode listed below and answer the following questions. Class Square

Program, fine the class bankAccount to implement the basic properties of a ...

fine the class bankAccount to implement the basic properties of a bank account. An object of this class should store the following data: Account holder''s name (string), account nu

Write in a file - c program, Write in a file: void main() { int ...

Write in a file: void main() { int i,j,k,l,list[1000]; FILE *fp; char any[8];   cout cin >> any;   fp = fopen(any,"wb");     for(j=0;j     {

Client server using c, (a) client server or multithreaded client-server, wh...

(a) client server or multithreaded client-server, where server will create pool of worker threads (say 5) to provide services to pool of clients (say 5 ).Server should be behaving

Explain about the string constants in c language, Explain about the String ...

Explain about the String Constants in c language? A collection of characters included within a pair of double quotes is treated as string constant. The character may be numbers

Discount program, Build a program that calculates a discount for items base...

Build a program that calculates a discount for items based on quantity bought each item is $99.99 Ask user to enter the quantity of the items Get the quantity of items from the u

Do friends break encapsulation?, A: No. If they're utilized properly, they ...

A: No. If they're utilized properly, they increase encapsulation. You frequently require splitting a class in half while the two halves will have distinct numbers of instances o

Array, Write a program to count the prime number in array

Write a program to count the prime number in array

What is inheritance, What is inheritance? Class, the vehicle, which is ...

What is inheritance? Class, the vehicle, which is used to execute object-oriented concepts in C++, has given a new dimension to this idea of reusability. Many vendors now offer

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd