Static data members and static member function, C/C++ Programming

Assignment Help:

Static Data Members:

A data member inside the class can construct as static data member.   There are few

guidelines to be followed when declaring static data member.

  • It is declared as a private data member.
  • Only one copy of the static data member is created any numbers of objects are created from that class. Therefore the static data member will be same for all the objects created.
  • The static member must be defined outside the class like function with class name.
  • The static member can be initialized in the definition and can be used only within its class.

 

The following program will give clear difference between static data count and regular data number members.  The static data is common to all objects but regular data is unique to its object.

 

class item

{int number; static int count; public:

void getdata()

{++count;

number=count;

}

void putdata(void)

{cout<<"Count is "<

cout<<"Number is "<

}

};

int item::count=0;

int main()

 

 

{           clrscr();

item x,y,z; //Three object produced from class item x.getdata();

y.getdata();

z.getdata();

x.putdata(); The count is 3 and number is 1

y.putdata(); The count is 3 and number is 2 z.putdata(); The count is 3 and number is 3

return 0;

}

 

Static Member Function:

The static member function can be specified like static data member.  It works asc a static member data except the static member data is used in static member function.

Rules of Static Member function are given below:

  • The static member function can read static data member only from its class.
  • The static member function is called using class name not object name. class_name::static_function_name( ); It can also be called using object.static_fun( ).

 

The given program will illustrate how the static member function is worked.

 class find

{static int count;

int code;

public:

static void showcount(void)

{cout<<"Count is " <

}

void setcode(void)

{code = ++count;

}

void setcount(void)

{ cout<<"Code is " <

}

};

int find ::count=0;

int main()

{clrscr();

find x,y,z;

x.setcode(); // Code and count is 1. y.setcode(); //Code and count is 2 find::showcount(); //Count is 2

 

z.setcode(); //Code and count is 3 find::showcount(); //Count is 3

 

x.setcount(); // Code is 1 for object x.

 

 

 

 

y.setcount(); // Code is 2 for object y. z.setcount(); // Code is 3 for object z.

 

x.setcode(); // Code and count is 4. y.setcode(); //Code and count is 5 z.setcode(); //Code and count is 6 find::showcount(); //Count is 6

//The value of code will increase from its previous value of that object.

x.setcount(); // Code is 4 for object x. y.setcount(); / Code is 5 for object x. z.setcount(); // Code is 6 for object x.

return 0;

}

 

Since the count is declared as static it has only one copy irrespective of number of objects created.   When static count function called again and again it will increase count for all the objects created simultaneously therefore the count will be uniform for all object, but for the data member code it is unique for each object created because it is not a static data member.  Therfore from the above example there will only one value for count data member irrespective of number of objects constructed since it is a static data member, where as for code data member the value will be different for each object.


Related Discussions:- Static data members and static member function

I want nike twitter rsvp bot, Project Description: Project Description: ...

Project Description: Project Description: I am seeking a programmer who will be able to design some software that will allow the user to: 1) Repeatedly monitor Nike twitter a

What does it mean to declare a destructor as static, d) a "static destructo...

d) a "static destructor" is a static member function of the class which accepts one argument - a pointer to the object of that class to be cracked. It is probably utilized along wi

C program to change feet and inches into meter, Aim: To implement a progra...

Aim: To implement a program to convert distance given in feet and inches into meters and centimeters and vice versa. Code:                         class mcm; class

Application for build a toy program, With this assignment you will build a ...

With this assignment you will build a toy program that manipulates pointers to integers. You will develop the same main program fragment in both C and Assembler. Thus, you'll get t

C program for total & average in the array , C Program for TOTAL  & AVERA...

C Program for TOTAL  & AVERAGE IN THE ARRAY  #include stdio.h> #include conio.h> #include string.h> void main() {           int i=0,n[100],limit=0,a=0;

In binary mode how can i open a stream?, A: Use std::ios::binary. Some o...

A: Use std::ios::binary. Some operating systems differentiate among text and binary modes. In text mode, end-of-line sequences and perhaps other things are translated; in binary

Explain different implementations of oop, Different implementations of OOP ...

Different implementations of OOP Object-oriented programming is not mainly concerned with the details of the program operation. Instead, it deals with the overall design of the

Charity Ball Organizer, Charity Ball Organizer Many charities support g...

Charity Ball Organizer Many charities support good causes, but one of the difficulties each of them has is organizing their fundraising events. After nearly a semester of C pro

C , why c is middle level language?

why c is middle level language?

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd