State warnock algorithm, Data Structure & Algorithms

Assignment Help:

Warnock's Algorithm

An interesting approach to the hidden-surface problem was presented by Warnock. His method does not try to decide exactly what is happening in the scene but rather just tries to get the display right. As the resolution of the display increases, the amount of work which the algorithm must do to get the scene right also increases, (this is also true for scan-line algorithms). The algorithm divides the screen up into sample areas. In some sample areas it will be easy to decide what to do. If there are no faces within the area, then it is left blank. If the nearest polygon completely covers it, then it can be filled in with the colour of that polygon. If neither of these conditions holds, then the algorithm subdivides the sample area into smaller sample areas and considers each of them in turn. This process is repeated as needed. It stops when the sample area satisfies one of the two simple cases or when the sample area is only a single pixel (which can be given the colour of the foremost polygon). The process can also be allowed to continue to half or quarter pixel-sized sample areas, whose colour may be average over a pixel to provide antialiasing.  

The test for whether a polygon surrounds or is disjoint from the sample area is much like a clipping test to see if the polygon sides cross the sample-area boundaries. Actually the minimax test can be employed to identify many of the disjoint polygons. A simple test for whether a polygon is in front of another is a comparison of the z coordinates of the polygon planes at the corners of the sample area. At each subdivision, information learned in the previous test can be used to simplify the problem. Polygons which are disjoint from the tested sample area will also be disjoint from all of the sub-areas and do not need further testing. Likewise, a polygon which surrounds the sample area will also surround the sub-areas.

 


Related Discussions:- State warnock algorithm

Data structure- tree, Tree is dynamic data structures. Trees can expand & c...

Tree is dynamic data structures. Trees can expand & contract as the program executes and are implemented via pointers. A tree deallocates memory whereas an element is deleted.

Pseudo code, I need help writing a pseudocode for my assignment can anyone ...

I need help writing a pseudocode for my assignment can anyone help?

Pseudocode algorithm to print the numbers from 1 to 10, 1. Write a pseudoco...

1. Write a pseudocode algorithm to print the numbers from 1 to 10, and then from 10 to 1, using exactly one loop. 2. The function contains() takes a food as an argument and tell

Algorithmic implementation of multiple stacks, So far, we now have been con...

So far, we now have been concerned only with the representation of single stack. What happens while a data representation is required for several stacks? Let us consider an array X

B-tree, Draw a B-tree of order 3 for the following sequence of keys: 2,4,9,...

Draw a B-tree of order 3 for the following sequence of keys: 2,4,9,8,7,6,3,1,5,10.and delete 8 and 10

Physical database design and sql queries, In this part, students are allowe...

In this part, students are allowed to implement the following simplifications in their table and data design. o Availability for the beauty therapists don't have to be considere

Explain the scan-line algorithm, Explain the Scan-Line Algorithm This i...

Explain the Scan-Line Algorithm This image-space method for removing hidden surfaces is an extension of the scan-line algorithm for filling polygon interiors. Instead of fillin

Estimate the probability that the noncritical path , An advertising project...

An advertising project manager developed the network diagram shown below for a new advertising campagign.  In addition, the manager gathered the time information for each activity,

Flow chart, What is tha flow chart of algorithm

What is tha flow chart of algorithm

Explain the interfaces in ruby, Explain the Interfaces in Ruby Recall...

Explain the Interfaces in Ruby Recall that in object-oriented programming, an interface is a collection of abstract operations that cannot be instantiated. Even though Ruby i

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd