Already have an account? Get multiple benefits of using own account!
Login in your account..!
Remember me
Don't have an account? Create your account in less than a minutes,
Forgot password? how can I recover my password now!
Enter right registered email to receive password!
Phong Shading
Phong shading too is based on interpolation, but instead of interpolating the colour value, it is the normal vector, which is interpolated for each point and a colour value calculated for each pixel based on the interpolated value of the normal vector. The interpolation is (like Gouraud shading) based upon calculating the vertex normals (red arrows in Figure 3.28), using these as the basis for interpolation along the polygon edges (blue arrows) and then using these as the basis for interpolating along a scan line to produce the internal normals (green vectors).
Phong shading allows us to counteract the fact that we are using a flat surface to approximate to a curved one. The arrows (and thus the interpolated vectors) give an indication of the curvature of the smooth surface, which the flat polygon is approximating to.
What are circular queues? Circular queue: Static queues have a very large drawback that once the queue is FULL, even though we erase few elements from the "front" and relieve
Write the algorithm for Binary search. Also apply this algorithm on the following data. 22, 44, 11, 88, 33, 55, 77, 66
Problem 1. Explain about the doubly linked list with neat diagram. Diagram Explaining doubly linked list 2. Explain what are the criteria to be used in evaluatin
Explain an efficient and effective way of storing two symmetric matrices of the same order in the memory. A n-square matrix array will be symmetric if a[j][k]=a[k][j] for all j
Let a be a well-formed formula. Let c be the number of binary logical operators in a. (Recall that ?, ?, ?, and ? are the binary logical operators). Let s be the number of proposit
Explain about Franklin Algorithm We mentioned how the number of possible comparisons of polygons grows as the square of the number of polygons in the scene. Many of the hidden-
how I can easily implement the bubble,selection,linear,binary searth algorithms?
Implement a linear-expected-time algorithm for selecting the k th smallest element Algorithm description 1. If |S| = 1, then k = 1 and return the element in S as the an
calculate gpa using an algorithm
Q. Write down any four applications or implementation of the stack. Ans. (i) The Conversion of infix to postfix form (ii)
Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!
whatsapp: +91-977-207-8620
Phone: +91-977-207-8620
Email: [email protected]
All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd