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State about the Object models
Object models are used for explaining the objects in the system and their connection with each other in the system. The dynamic model explains interface among objects and information flow in the system. The data transformations in the system are explained by a functional model. All three models are equally valid during all stages of designing. These models handle the liability of acquiring execution details of the system development. It is crucial to note that you cannot define a system totally until unless all three models are defined properly.
How can common bus system be constructed A common bus system could be constructed using multiplexers. These multiplexers select source register whose binary information is then
What is a transaction? A transaction is dialog program that alter data objects in a consistent way.
Floating point Arithmetic pipelines Floating point computations are the finest candidates for pipelining. Take the instance of addition of two floating point numbers. Following
DVD is a new technology very same to compact discs. A DVD looks just like an ordinary compact disc, though a DVD can hold up to 25 times as much as a CD!! That's 18 gigabytes!! Thi
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Depth First Search - artificial intelligence: Depth first search is very similar to breadth first, except for that the things are added to the top of this agenda rather than o
Question: Q1) Write a code that asks the user for a positive integer, computes the square root of that integer, and return the result to the user. The computational error needs
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Explain in detail about Touch screens For people who can't use a keyboard allowing input; also helps people with learning difficulties since icons are easier to understand
What is a accepting computation history? An accepting computation history is explained as , Let M be a Turing machine and w be a input string, for M on w is a sequence of con
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