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Sound and Audio: Sound is a mechanical energy disturbance which propagates by matter as a wave. Sound is characterized through the various properties that are: frequency, period, wavelength, amplitude and speed or velocity.
Noise and sound frequently mean similar thing but a noise is an unnecessary sound. In engineering and science, noise is an unwanted element that obscures a signal.
Humans perceive sound through the sense of hearing. Through sound, we usually mean the vibrations that travel via air and can be heard through humans. Although, scientists and engineers utilize a wider description of sound that includes low and high frequency vibrations in air which cannot be heard through humans and vibrations which travel by all forms of matter, gases, solids and liquids. The issue that supports sound is termed as the medium.
Sound propagates like waves of alternating pressure, causing local regions of rarefaction and compression. Particles in the medium are displaced through the wave and oscillate as outcome of the displacement. The scientific investigation of sound is termed as acoustics. The sound part of a program or track recorded on a videotape that includes sound, music or narration is termed as Audio.
Computer Animation The term Animation is derived from 'animate' that literally means 'to give life to', 'Animating' a thing implies to impart movement to something that can't m
Points and Lines - Graphic primitives In the previous section, we have seen to draw primitive objects; one has to firstly scan convert the objects. This concern to the operat
What is riged body transformation matrix? Show that the composition lf two rotation is additive by concatenating the matrix representation of r (theta 2 ) = R (theta1 + theta 2 ) t
You will write a two-dimensional precursor of the three-dimensional bouncing ball simulation that is one of your choices for a ?nal project. This involves adding functions to your
Important point about the De casteljeau algorithm 1) Bezier Curve: P (u) = ................ (1) Here B n,i (u) = n c i u i (1 - u) n-i ..
Functions Available in Animation Packages Some broad functions available in animation packages are as: Object Function to manage and store the object database , where
Transformation for 3-D Reflection For 3-Dimensions reflections, we should to know the reference plane, which is a plane about that reflection is to be considered. Remember tha
Implement displacement mapping and bump mapping on a sphere. The displacement can be whatever your choice. The bump map can be whatever your choice as well.
Raster and random scan displays In Raster scan displays, whole screen is refreshed a number of times in a second to keep the picture visible on the screen. This is called refre
Working of vecgen algorithm with diagram
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