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Sound and Audio: Sound is a mechanical energy disturbance which propagates by matter as a wave. Sound is characterized through the various properties that are: frequency, period, wavelength, amplitude and speed or velocity.
Noise and sound frequently mean similar thing but a noise is an unnecessary sound. In engineering and science, noise is an unwanted element that obscures a signal.
Humans perceive sound through the sense of hearing. Through sound, we usually mean the vibrations that travel via air and can be heard through humans. Although, scientists and engineers utilize a wider description of sound that includes low and high frequency vibrations in air which cannot be heard through humans and vibrations which travel by all forms of matter, gases, solids and liquids. The issue that supports sound is termed as the medium.
Sound propagates like waves of alternating pressure, causing local regions of rarefaction and compression. Particles in the medium are displaced through the wave and oscillate as outcome of the displacement. The scientific investigation of sound is termed as acoustics. The sound part of a program or track recorded on a videotape that includes sound, music or narration is termed as Audio.
Scenes - polygon rendering and ray tracing methods In the context of ray tracing, a scene is a set of objects and light sources which will be viewed through a camera. All of
2D Shape Primitives You have already learnt to plot a point or a pixel on any display device. In this unit, we shall introduce you to various devices available for data input o
Space Exploration: now, the farthest point far away from earth which the human was on the moon, although we continually want to learn more. A trip by a human to the other planet w
examples of stroke method
Magnify a triangle with vertices A = (1,1), B = (3,1) and C = (2,2) to twice its size in such a way that A remains in its original position. Answer: You need to apply scaling b
Graphic Primitives In previous section, we have discussed refreshing display devices and its categories which are Raster and Random Scan display devices. We have also discusse
Which is the most usable and frequent method to generate a character?
Methods of Animation - Computer Animation First method: in this, artist makes a succession of cartoon frames that are then combined in a film. Second method: in this,
Disadvantages : 1) Doubles memory needs, one for at least z-buffer and one for refreshes- buffer. 2) Dependency of device and memory intensive. 3) Wasted calculation u
Archeology: along with the advent of the computer, the archeologist has obtained a new tool, computer animation. An object-model can be made comparatively quick and without any we
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