Software development system, Software Engineering

Assignment Help:

Question:

(a) Shneiderman's eight golden rules for dialogue design are (1) strive for consistency, (2) enable frequent users to use shortcuts, (3) give informative feedback, (4) give dialog to yield closure, (5) error prevention and simple error handling, (6) permit easy reversal of actions, (7) make sure the user is in control, and (8) reduce Short Term Memory load. Explain each rule.

(b) You are working for a software development firm as a Systems Analyst/software developer. Your firm has been given the task of computerizing the Information Kiosk of Domaine Des Rois which is a leisure nature park that offers various activities to tourists and Mauritians which include trekking, Quad Bike, hunting, treasure hunts among others. You have been requested to develop a software, an online Information Kiosk, that will provide online information to clients who are interested to know about the activities being offered at Domaine Des Rois and about the fees. Clients can also register online and make booking as well as electronic payment for any activity in which they want to participate.Discuss how each rule can guide you in the design of the
software.

How can an understanding of attention help you in the design of your interface? Name three techniques that can be used to guide the attention of students at the interface.

The world of ICT is full of metaphors. It is common for software designers to use metaphors in the design of menus. Explain how metaphors can enhance the interface of the information kiosk. Also, make a drawing of the menu of the kiosk. You may include two levels of menu.


Related Discussions:- Software development system

What is product metrics, Product metrics: explain the characteristics of t...

Product metrics: explain the characteristics of the product such as size, complexity, design features, performance, efficiency, reliability, portability, etc.

Define software lifecycle, Define Software Lifecycle. Software Lifecycl...

Define Software Lifecycle. Software Lifecycle is the time period beginning with the idea for a Software product ending whenever the Software is unavailable for use. SLC = SL

Distinguish among verification and validation, Distinguish between verifica...

Distinguish between verification and validation. Verification is the set of activities that ensure that software properly implements a specific function. Validation is a differ

Explain fan in, FAN IN is simply a count of the number of other Components...

FAN IN is simply a count of the number of other Components that can call, or pass control, to Component A.

Briefly explain the requirement capture methods, Problem: (a) Briefly e...

Problem: (a) Briefly explain the requirement capture methods. (c) Using examples, write short notes on the following: i) Aggregation ii) Composition iii) Generalisation

Determine the various levels of testing, Determine the various levels of te...

Determine the various levels of testing The following are various levels of testing: Large systems are built out of subsystems which are made up of modules, modules of funct

Structural partitioning, compare and contrast the advantages of verticle an...

compare and contrast the advantages of verticle and horizontal structural partitioning?

Calculate the development time, Q. Assuming the Putnam model and given S = ...

Q. Assuming the Putnam model and given S = 100,000 C = 5000 and D 0 = 15 calculate the development time t d.  Ans: In Putnam model (S/C ) 3 = D 0 t d 7 lhs = 20

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd