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Question:
(a) Shneiderman's eight golden rules for dialogue design are (1) strive for consistency, (2) enable frequent users to use shortcuts, (3) give informative feedback, (4) give dialog to yield closure, (5) error prevention and simple error handling, (6) permit easy reversal of actions, (7) make sure the user is in control, and (8) reduce Short Term Memory load. Explain each rule.
(b) You are working for a software development firm as a Systems Analyst/software developer. Your firm has been given the task of computerizing the Information Kiosk of Domaine Des Rois which is a leisure nature park that offers various activities to tourists and Mauritians which include trekking, Quad Bike, hunting, treasure hunts among others. You have been requested to develop a software, an online Information Kiosk, that will provide online information to clients who are interested to know about the activities being offered at Domaine Des Rois and about the fees. Clients can also register online and make booking as well as electronic payment for any activity in which they want to participate.Discuss how each rule can guide you in the design of the software.
How can an understanding of attention help you in the design of your interface? Name three techniques that can be used to guide the attention of students at the interface.
The world of ICT is full of metaphors. It is common for software designers to use metaphors in the design of menus. Explain how metaphors can enhance the interface of the information kiosk. Also, make a drawing of the menu of the kiosk. You may include two levels of menu.
FAN IN is simply a count of the number of other Components that can call, or pass control, to Component A.
State Lehman's First law A program that is used in real world environment of necessity must change or become progressively less useful in that environment.
What is meant by Throw away Prototyping? Giving the user a system which is incomplete and then changing and augmenting it as the user requires become clear. The objective
Distinguish between alpha testing and beta testing. Alpha test and Beta test The alpha test is prepared at the developer site. The software is used in a natural setting wi
What is data modeling? Data modeling is the basic step in the analysis modeling. In data modeling the data objects are explained independently of processing. The data model sho
The aim of regression testing is to test that the fixes have not formed any other problems elsewhere. The aim is to ensure the software has remained intact. A baseline set of data
Write the definition of design process. Design process is a sequence of steps carried by which the requirements are transformed into a system or software model.
Attributes Attribute is a characteristic or property of an entity which is of interest to the organisation. It's represented by oval shaped box with name of attribute writt
#include #include #include void ingresarnotas (float A[120][6], int m, int n) { int i, j; for (i=0; i for (j=0; i { printf ("ingrese
Writing a report explaining all the work in detail in a professional manner and the report should include all the steps below: 1. Draw up a final Entity-Relationship model compr
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