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Question:
(a) Shneiderman's eight golden rules for dialogue design are (1) strive for consistency, (2) enable frequent users to use shortcuts, (3) give informative feedback, (4) give dialog to yield closure, (5) error prevention and simple error handling, (6) permit easy reversal of actions, (7) make sure the user is in control, and (8) reduce Short Term Memory load. Explain each rule.
(b) You are working for a software development firm as a Systems Analyst/software developer. Your firm has been given the task of computerizing the Information Kiosk of Domaine Des Rois which is a leisure nature park that offers various activities to tourists and Mauritians which include trekking, Quad Bike, hunting, treasure hunts among others. You have been requested to develop a software, an online Information Kiosk, that will provide online information to clients who are interested to know about the activities being offered at Domaine Des Rois and about the fees. Clients can also register online and make booking as well as electronic payment for any activity in which they want to participate.Discuss how each rule can guide you in the design of the software.
How can an understanding of attention help you in the design of your interface? Name three techniques that can be used to guide the attention of students at the interface.
The world of ICT is full of metaphors. It is common for software designers to use metaphors in the design of menus. Explain how metaphors can enhance the interface of the information kiosk. Also, make a drawing of the menu of the kiosk. You may include two levels of menu.
Name the design phase of SDLC Generally, design is performed in the below two steps: i) Primary Design Phase: In this phase, system is designed at block level. Blocks are
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explain why older data models are being replaced by new data models.
what is module coupling
A manifestation of an error in software. A fault, if encountered, might cause a failure.
QUESTION - Time Synchronization (a) Why is computer clock synchronization of paramount importance? Give 2 business scenarios whereby time accuracy is critical? (b) Computers
Q. Define Object in Software Engineering? Object:- An object is something which is capable of being seen, touched or sensed. Each object has certain distinctions or attributes
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Problem 1. Explain different roles of the software development? 2. What is conflict management? Explain various causes for conflict 3. What is COCOMO? Explain COCOMO mode
EXPLAIN ABOUT DEFECT AMPLIFICATION AND REMOVAL IN SOFTWARE ENGINEERING
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