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Question:
(a) Shneiderman's eight golden rules for dialogue design are (1) strive for consistency, (2) enable frequent users to use shortcuts, (3) give informative feedback, (4) give dialog to yield closure, (5) error prevention and simple error handling, (6) permit easy reversal of actions, (7) make sure the user is in control, and (8) reduce Short Term Memory load. Explain each rule.
(b) You are working for a software development firm as a Systems Analyst/software developer. Your firm has been given the task of computerizing the Information Kiosk of Domaine Des Rois which is a leisure nature park that offers various activities to tourists and Mauritians which include trekking, Quad Bike, hunting, treasure hunts among others. You have been requested to develop a software, an online Information Kiosk, that will provide online information to clients who are interested to know about the activities being offered at Domaine Des Rois and about the fees. Clients can also register online and make booking as well as electronic payment for any activity in which they want to participate.Discuss how each rule can guide you in the design of the software.
How can an understanding of attention help you in the design of your interface? Name three techniques that can be used to guide the attention of students at the interface.
The world of ICT is full of metaphors. It is common for software designers to use metaphors in the design of menus. Explain how metaphors can enhance the interface of the information kiosk. Also, make a drawing of the menu of the kiosk. You may include two levels of menu.
Difference between Pilot and Beta Testing. Pilot testing includes having a group of end users try the system prior to its full deployment in order to give feedback on its perfo
of elicitation methods
four circumstances where incremental model is appropriate?
Define Data objects, attributes & relationship. Data object: Representation of any collective information that must be understood by software. It can be any external entity.
Determine the Sanity testing - Sanity testing is used to ensure that conflicting or multiple functions or variables don't exist in system. - It verifies that components of
how to threat into opportunities and weaknesses into strength
Describe component testing. - Component testing is also called as module, unit or program testing. - It looks for defects in software and verifies its functioning. - It c
What kinds of bottlenecks can be expected in performance testing? Bottlenecks in performance testing can have below effects: - It can affect the performance and the scalabil
Define Behavioural Modelling. The state transition diagram shows the characteristics of a system by depicting its states and the events that cause the system to change state
What is Code Coverage and Code Inspection - This is an analysis method which verifies which parts of the software have already been covered by the test case suite and which are
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