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What Is a Socket in Java Networking and RMI?
Ans) A socket is one end-point of a two-way communication link among two programs running on the network. A socket is bound to a port number so that the TCP layer can recognize the application that data is destined to be sent. Socket classes are used to show the connection among a client program and a server program. The java.net package gives two classes-Socket and Server Socket-which implement the client side of the link and the server side of the connection, respectively.
Spring - JSF integration is useful when an event handler wishes to explicitly invoke the bean factory to make beans on demand, such as a bean that encapsulates the business logic t
What do you think about an object's lock and which kinds of object's have locks?
What is synchronization and why is it important? With respect to multithreading, synchronization is the potential to control the access of multiple threads to shared resources.
Explain the term - Garbage Collection Java performs garbage collection and eliminates the need to free objects explicitly. When an object has no references to
Explain the term array and Scope of Variable? Defining the space in that a variable is effective is known as describing the scope of a variable. A variable can be either local
Relate Java with C/C++ Very similar C/C++ syntax, operators, etc. Core language is simpler than C++ -- no pointers, no operator overloading, and no multiple inheritance.
(CarbonFootprint Interface: Polymorphism) Using interfaces, as you learned in this chapter, you can specify similar behaviors for possibly disparate classes. Governments and compan
Task 1- Design the complete user interface of the simulation. Task 2 -Design the record structures of the text files that are required to drive the working simulation. Populate
Explain the for loop in java? // This is the Hello program in Java class Hello { public static void main (String args[]) { System.out.print("Hello "); // Say Hello
Explain about Drawing Lines? Drawing straight lines along with Java is easy. Just call g.drawLine(x1, y1, x2, y2) where (x1, y1) and (x2, y2) are the endpoints of your lines
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